I couldn't get around it, personally. The vehicles looks nice, but they'll roll over without much turning force at all. Totally unrealistic and unusable. I can see why they'd use a hacked center of gravity, but it just causes problems.
I simulated vehicles in my compo game with character controllers. I was pretty pleased with the results, and they can't roll over unless they crash, in which case the wheels pop off and the body turns into a physics body.
All of the little gimmicky things with Dark Physics don't seem to work well at all - particles, fluids, vehicles, character controllers. Luckily, it's the best rigid body simulator available, period. It's even faster than NGC collision.

Come see the WIP!