Hi Guys,
After many days of bug fixing, and general housekeeping, I am ready to release the very first beta version. Technically, it is more of a pre-alpha release given fully half of the reported bugs are still out there causing trouble, but it keeps my number system simple.
Find the file ready for download here:
http://files.thegamecreators.com/betafiles/DBProUpgrade60-Beta1.zip
Please ensure the following guidelines are met:
1. Backup everything you hold dear before proceeding with this BETA
2. Download and install the latest December 2005 version of DirectX 9.0c
3. Read the Upgrade6_0.txt text file in the root folder before posting on this BETA, as it may contain corrections you need to know about and have a good familiarity with the 9 pages of bug reports before posting new ones. It will make the going a little quicker!
Most of all, have fun, and if it starts to feel like work, step back to your previous version, sit back and relax. We will get the job done, any extra help is a bonus
Geek mode on. Two small 'not quite features' in U6.0 is the extra parameter in SET DISPLAY MODE which allows your applications to VSYNC perfectly at your monitor refresh rate (for smooth applications and games) in both windows and full screen mode. The other taster is that shadows will now work with animated bone models under a VS_2_0 shader if you set the parameter to GPU mode. If you want to see it up close, check out Compiler\effects\stencilshadowbone.fx after you have installed the beta. Geek mode off.
Additionally, we are working on the help this upgrade, so welcome reports which want more information for certain commands, for example the mysteries of SET BLENDING MODE ON, and the like.
Go Code! Have Fun! Be Happy!
"Small, smart, and running around the legs of dinosaurs to find enough food to survive, bedroom programmers aren't extinct after all
"