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The 20 Line Challenge / Cave Flyer (DBPro)

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Joe Cooning
21
Years of Service
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Joined: 29th Mar 2003
Location: United States
Posted: 29th Aug 2005 01:58
Here's my own version of the cave game. Fly the jet through the caves on all of the levels. Enjoy!

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Joe Cooning
21
Years of Service
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Joined: 29th Mar 2003
Location: United States
Posted: 30th Aug 2005 06:14
Wow...no response yet ...suggetions for improvement...please

Farchy Man
19
Years of Service
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Joined: 14th Aug 2005
Location: right here
Posted: 30th Aug 2005 10:04
Finished!!

Nice game!

Things you can improve:
- more levels
- power ups
- asteroids or something to avoid in the tannel
- longer levels
- add more hights, it will be more fun to play on a larger area.
- ship should change it's angle when you move up and down, it will look better that way.

I'm saying all of this because I like your game and would like to play more of it.
Zero #43
20
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Joined: 5th May 2004
Location: ** in your head **
Posted: 30th Aug 2005 23:43
that is more than 20 lines of code, why did u put it in 20 lines if its more than 20 lines??

Intel® Pentium® 4 Processor w/ HT Technology 3.4GHz 800MHz FSB w/ 512KB Cache, 1GB DDR PC-2700 at 333MHz - 1x1024 SO-DIMM, ATI MOBILITY™ RADEON™ 9700 128MB DDR, 80GB Hard Drive
Joe Cooning
21
Years of Service
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Joined: 29th Mar 2003
Location: United States
Posted: 31st Aug 2005 02:01
@zero #43: It's longer than 20 lines if you include black lines and notes. With out those, it's only 18 lines. Refer to rules, I'm perfectly legal.

@Farchy Man: Thanx for the comments! I can probably add those actually. As for longer levels, if you look at my level loading scheme, it's only done by bitmaps. The red value holds the floor value and the green holds the roof value. I can just make blue hold comet values or something. As for length, I can do longer. Those were just levels I threw together in a couple of minutes (made another program to make it easy). But, yeah, I'll try fixing it later

Zero #43
20
Years of Service
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Joined: 5th May 2004
Location: ** in your head **
Posted: 31st Aug 2005 21:04
srry i didnt no

Intel® Pentium® 4 Processor w/ HT Technology 3.4GHz 800MHz FSB w/ 512KB Cache, 1GB DDR PC-2700 at 333MHz - 1x1024 SO-DIMM, ATI MOBILITY™ RADEON™ 9700 128MB DDR, 80GB Hard Drive
AndLabs
19
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Joined: 7th Dec 2004
Location:
Posted: 1st Sep 2005 02:44
Sweet game! But it is kinda easy...

For the Software You Want, AMPERSAND LABORATORIES is the place!

Joe Cooning
21
Years of Service
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Joined: 29th Mar 2003
Location: United States
Posted: 1st Sep 2005 06:29
I fixed it up slightly, I just need someone to test the levels. I can make more very easily. Enjoy.

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Joe Cooning
21
Years of Service
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Joined: 29th Mar 2003
Location: United States
Posted: 1st Sep 2005 06:42
I'm sorry (double post). but I posted the last and forgot to add angles to jet. Heres the most up-to-date version as of yet

Jedi Lord
20
Years of Service
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Joined: 11th Jun 2004
Location: Jedi Temple
Posted: 25th Sep 2005 08:15
Mmm... I need to learn how you made that game...
Can you teach me? You are good at math.
I am already addicted with your game .

OVERALL SCORES: 1 TRILLION SCORES!!!!

Let's go to school! yay... hello... HELLOOOOO......

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Joe Cooning
21
Years of Service
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Joined: 29th Mar 2003
Location: United States
Posted: 25th Sep 2005 17:32
math? extremely little was used for this game. Look over the scource code. Seperate it out (that is put newlines where they should be) and see what you can find.

Steve Fash
21
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Joined: 31st Dec 2002
Location: Doncaster, UK
Posted: 25th Sep 2005 20:03
Nice little game that...could be made into a scramble variant with a bit more code...
Nice work Joe

For game/demo music for YOUR PC productions visit:-www.futuredevelopments.org.uk
Jess T
Retired Moderator
21
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Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 26th Sep 2005 09:05
You Win!
Here's a Sticker...

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Want Better dbHelp Files?
Matinuker
20
Years of Service
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Joined: 25th Mar 2004
Location:
Posted: 6th Oct 2005 00:11
Amazing!!!
Antidote
19
Years of Service
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Joined: 18th Mar 2005
Location: San Francisco, CA
Posted: 7th Oct 2005 04:59
This game is both cool , funny , and hilariously cheesy.

Good Job.

Formerly known as SFLM.
Nicholas Thompson
20
Years of Service
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Joined: 6th Sep 2004
Location: Bognor Regis, UK
Posted: 9th Nov 2005 17:49
Could you put up a screenshot? I cant run them at work

Freddy 007
19
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Joined: 30th Nov 2004
Location: Denmark
Posted: 19th Nov 2005 12:32
I haven't tried this game until now... But it's so awesome!

Very fun, and cool music


I can't be fired... Slaves are SOLD!
Darkbasic MADPSP
19
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Joined: 15th Jun 2005
Location: Uk
Posted: 4th Dec 2005 11:34
Really good shame i can't get my game in 20 lines

Experienced DB http://www.greatgames3d.com (work in progress site)
Acolyte Entertainment
19
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 18th Jan 2006 02:56 Edited at: 18th Jan 2006 02:56
RAD game! THIS PWNS! tooo addicting... must stop
i lost count of the levels i won

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Drew the G
User Banned
Posted: 21st Feb 2006 20:03
THis game is not running for me, I have DBP. Can you please post up an exe.

Jedi Lord
20
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Joined: 11th Jun 2004
Location: Jedi Temple
Posted: 9th Apr 2006 11:28
Uhh you can...
all you have to do is... put out program layout and compress them into 1 line or 20 like this


into...



Look simple enough....

Whoa... I like a shiny thing...
Diggsey
18
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Joined: 24th Apr 2006
Location: On this web page.
Posted: 27th May 2006 00:53
For people who don't have DBP here's the code, slightly altered to run in DBC



It's probably not the latest version though.

There are three types of people, those that can count and those that can't.

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