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Texture Maker / About texture resolution

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TheZag
18
Years of Service
User Offline
Joined: 11th Feb 2008
Location: Milan Italy
Posted: 26th Feb 2008 14:32
I created a map, it's basically a big pyramid with 5 rooms and lot of stars.
I have to start with textures.
Which is the better compromised resolution to have a visible good (better) quality ?
256x256 ?
512x512 ?
Does 1024x1024 pixel too big ?

Thanks
Stig Design Stig Magne
20
Years of Service
User Offline
Joined: 23rd Mar 2006
Location: Norway
Posted: 22nd Jun 2008 09:04
of course 1024x1024 is pretty good but it depends on what and how you are going to make your game i always youse 512x512 because that is a resulution that DBC DBpro and FPSCreator suport`s Probly higher but i havent tested it

Stig Design (Free Games,Sources,Textures,Photo`s)
Lisence Free at http://StigDesign.piczo.com
Stig Design Stig Magne
20
Years of Service
User Offline
Joined: 23rd Mar 2006
Location: Norway
Posted: 22nd Jun 2008 09:06
oh it also depends on what peopeles you are making the game for. for toes that have good or normal or bad computer

Stig Design (Free Games,Sources,Textures,Photo`s)
Lisence Free at http://StigDesign.piczo.com

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