Hi all, long time no see!! Anyway, since I've been out of the picture for a while, I've been busy busying away on busy things such as job, family, viewing fantastic pictures of CattleRustler's new sprog (Congratz buddy!!!), and of course, my own little projects such as XScape, which is still on the go. Anyway, during my dev time for XScape, I moved everything over to the DGSDK. The core, the plugins, and of course my CSM map importer which was currently only available for DBP users. Well, not any more!
This archive provides the static .lib file to link with your DGSDK applications, and the header file. Compiled using Visual Studio.NET 2003. It also contains the compiled example with the room map and textures which is contained in the Resource folder.
Now this version does not contain any documentation since the header file pretty much describes all the functions available, but suffice to say, they are practically identical to the ones in the DBP version except for a few minor differences. First off, property functions return strings as consts, so don't go casting them to modifiables and tampering with the values as this will more than likely b00m your app. All functions are prefixed with 'csm'
If your a hardcore C/C++ veteran, this stuff should be pretty straight forward. The DBP documentation is available online from my website, so if you know the name of the function you need help on, just find the appropriate DBP equavalent on the site and it'll describe pretty much what the library function does.
Lastly... this is a free distribution. Josh has had 3D World Studio out on the rampage for some time, and this pretty much surpasses Cartography Shop in every way possible, so no need to keep cooking the same meal!
Enjoy folks!!! Any queries, post here, or email to the usual address.
Your friend, Paul.
[EDIT] Spellings
Home of the Cartography Shop - DarkBASIC Professional map importer