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Bug Reports / X-Quad Editor Game.exe Bug

Author
Message
kuroshu
18
Years of Service
User Offline
Joined: 27th Jun 2007
Location:
Posted: 29th Oct 2009 00:00
Hello,
I am having an issue with X-Quad Editor not generating the Game.exe in the Project Folder of any Newly Created Projects.

According to the QuickManual Included with the Software it states the following on page 13:

Quote: "
IV.1. Create a new game project.

"....."

The software will then ask you to choose a name for your project. And, if you set project assistant on,
you'll have to follow some steps to complete the project setup. Once the project setup is completed, XQuad
Editor will create all these drawers in the main project drawer: "...."

You will also find a GAME.EXE file that is the game independant executable for your project directly inside the main project drawer."


When creating the New Project, everything else is perfectly fine with the exception not being able to actually test your game because there is no Game.exe available to run it.

How can I create an executable for my game created with X-Quad Editor?
Bored of the Rings
User Banned
Posted: 11th Nov 2009 20:06 Edited at: 14th Nov 2009 07:21
[deleted]
Freddix
AGK Developer
23
Years of Service
User Offline
Joined: 19th Sep 2002
Location: France
Posted: 16th Dec 2009 11:35
Hi kuroshu,
This problem is a reported bug for the release I'll do for the end of the year.
You can compile a GAME.EXE by compiling the project available in the STORAGE folder (inside XQuadEditor main installation folder)
But, to do that, you need these plugins : eXtends, DarkAI, DarkPhysics because the game engine uses them.
Otherwise, the release at the end of the year will contain the GAME.EXE file in the storage folder so, for existing project, you'll only have to copy the file GAME.EXE inside your project folder.

Regards,
Freddix.

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