Thanks for replying, guys.
Sorry, I should have mentioned that I was referring to the band's music. However, NeX, your post has made me think that maybe some calm backing tracks could be useful for general menu navigation.
As far as gigs are concerned at this very moment, Tom, the band's skills would be assessed against the set list, club type, audience size, etc. and the player would have three reviews - one from the band, one from the club owner and one from the press. This would allow the player to have some indication of how popular the band is with fans and the press and also have some general feedback from the band about how they felt the gig went.
At one time, I had considered making the gigs into a mini-game but this would require a lot of external media that I'm not entirely confident of producing. If I were to include a mini-game, I think it would either be played with some pre-created tracks in the background or perhaps I could give the player the opportunity to use songs from their own library as backing tracks? Either way, I don't think the result would be entirely satisfactory, as the player's actions would not really be linked to the track that's playing.
Although it hadn't crossed my mind, I guess the old Championship Manager text-based play-by-plays would be interesting. At least the player may feel like they were there, even if they weren't directly involved? There could maybe be opportunities where the set list could change on the fly due to the audience reaction, or maybe the player could choose how to react to stage rush or bat being thrown on the stage? Hmmm… you have got me thinking now, Tom.
Thanks to the both of you.