Hello everyone,
I am having some trouble learning some of these things in FPS creator.
1.Say for example, I have a HUD, I put the correct files in their places but when I load the game, their is either no hud at all or the room texture is messing up the entire screen... I got this from a 'Ghost Recon' HUD. I put all its files in order but it never displayed correctly. How would I go about making Huds work?
2.If I want a window inside a building(like a lab with an experiment window room) I put the wall in the position I want it, then I put whatever window frame in it... The problem is that when I test the game, There is no window.. Just a wall in the window frame.

How do I fix that so that I have a wall and a window frame in it?
3. Overlays, I have seen them before but how do I make one of my own? like I have a ghost pic and I want it to show up in the game... how do I do that?
4. Am I missing anything here? The manuel doesn't really talk about these things... And I also wanted to know how I could make a game that is dark and the light coming from a light source would glow and reflect off of objects. I see tons of horror games with really crisp entities and amazing lighting..
5. How do I make fog appear in my game?
6. What about water? I've seen it but haven't figured it out.
7. (Not really an issue) Why are the games hosted here like only 100+ MB? every time I make a game, no matter how big a level, its ALWAYS 400+ MBs... Is there some kind of problem here?
EDIT: forgot to make a close to the post
Thank you all for reading this and I really hope that I can learn these things with your help
Mudbud Productions, An indie development team that makes PC and Xbox 360 games!