Hi Guys,
X10 is going to be truely awesome, yes. It will put FPSC and DBPro users in a position where they can produce DirectX 10 games ahead of the seasoned developers, yes. It will be Vista only, yes. This however, is not what I want to talk about.
I have read almost all of this thread and wanted to shine a light into those dark fear-filled corners of the community. First of all, don't panic! Second, XP is not going anywhere for several more years, and will remain the bread and butter operating system for quite a while. Third, FPSC will continue to be updated with key fixes and speed improvements, freely available, as is our custom.
If you have assumed that Lee has stuck FPSC in a drawer, left XP users in the lurch and started coding for Vista on a whim, then you give me very little credit. FPSC has been worked on since its release over a year ago, and it is no co-incidence that DarkAI and DarkLIGHTS have been developed to be easily plugged into the engine. I returned from the NVIDIA G8800 launch on Friday, and spent the whole weekend fixing FPSC bugs for V104. I will continue in this manner until I have answered all the concerns of current FPSC users. I want a solid FPSC more than you guys!
BenjaminA & Bloodeath666 : Please email me directly with the urgent FPSC bugs you mentioned to lee@thegamecreators.com. Let us see if we can make V104 work for you guys
Doughboy : Sorry you have to go. Good luck with your future projects, thanks for checking out our stuff!
[anyone with showstopper FPSC bugs] : Please email me directly at lee@thegamecreators.com with as much information, screenshots and FPM levels as you think is required for me to reproduce your issue and solve it for V104!
A final thought about the current FPSC. Why would we stop maintaining our XP tool that took us three years to write, sold only for one year, which now has an expanding collection of model packs and a thriving community of game makers behind it? Why would we exchange that for a Vista community that does not even exist yet, where the equipment demands force only an elite following and is widely accepted as a year away from popularity? The answer, as stupidly obvious as it might seem, is that we won't stop developing for it! Not until we feel most of you are happy with the product.
So now you are happy in the knowledge that FPSC is in good hands, you probably want the inside story about this thing we call X10?
X10 is basically the working-title for our drive to upgrade our internal engines to DirectX 10 and Vista. I could bore you to death with the vast array of technical reasons why DX10 is so mind bogglingly great, but instead I want to highlight some of the benefits to you of our X10 plan:
hardcore users:
- you will be able to make Vista games before anyone else
- you will be one of the first to produce DX10 content
- there are features on a DX10 card than are totally exclusive
- be an innovator in a brand new territory - so many opportunities
- whatever you make will look better and run faster (by default)
casual users:
- by the time you upgrade to Vista, X10 will be well tested
- you will enter a community that has established advice for you
- most new machines will ship with Vista next year (+cheaper dx10)
We have a strong team, and are absolutely dedicated to making our software easy, affordable and fun. Thanks to the incredible dedication of the TGC community, we continue to work under your creative tyranny. Keep on posting guys!
One last thing, posts containing the words '..i get load of bugs..' or '..its buggy..' does not help me improve FPSC. Please help me in my mission to destroy all such rumours by emailing me your very reproducable bugs to lee@thegamecreators.com and together we can squash them. Cheers!
"Small, smart, and running around the legs of dinosaurs to find enough food to survive, bedroom programmers aren't extinct after all
"