Sorry for the double post the edit button does not work for me as of yet.
@tom0001
Since when did FPS Creator come with a segment with an arched ceiling and a transparent animated water segment? I may be new to the forum but not to FPS Creator. I bought it back in November 2005. I find it absolutely ridiculous that after only five post, here I am having to defend my work. Furthermore a screen shot cannot tell you a games worth. I’m sure others will agree with me. It does not tell you how much time is spent modeling, creating music, sound effects, voiceovers, cut scenes custom menus and scripts for the entities that you create.
If you had read the contest rules, it stated: You may use FPSC media or your own media, but not the Halflife 2 zombie or other copyrighted material. It was purely a screen shot competition not a media competition. Whether or not contestants used stock media or not is some what irrelevant.
However to prove it’s a custom segment I’ve attached a screeny of the segment. I had just started working on that level to test that segment and some scripts. But I’m still still need to correct the texture mapping and the segment alignment.
http://img355.imageshack.us/img355/893/cata025ae.jpg
Things that people didn’t notice:
In the first screen shot labeled evil in the woods, brand new window segment, numerous plants I created in max, all low poly. Had I owned plantlife it would have made it easy. It featured a custom roof, a full terrain not a partial, custom segment, and animated wood burning stove inside. Not to mention uvw unwrapping sunflash’s tree pack to single maps, it now works in the exe.
@Nigezu
Thank you for noticing the sewer.
The screeny labeled in the sewer. What more can I say accept it’s an entire sewer system complete with an animated manhole cover. As soon as the newbie trial is removed I’ll post a video, in game with the built exe so you can see the sewer.
The screeny labeled they bite, a full cave, water segment and a crocodile. I spent a week creating , rigging, animating the crocodile and creating a script. Then getting it in the game.
Since November till now I’ve created dozens and dozens of models and figured out quite a number of things. You’ll be surprise at what I got into FPSC. It can do much more than you think. If you can model, animate and key frame, you can get it in the game. So give a guy a break, I may have something to give back to this Community. Also I may be the only newbie here that didn't say gimme.
You know what? Here’s a video of the sewer.
http://www.savefile.com/files/8988056
Razorback
Photoshop is my friend.