In FPSC games, there has been one thing that annoys me, that being the movement. I know theese are likely to be doable (is that a word? :S) with scripts, but that isn't the point. I'm not demanding the feature as an addon, I'm recomending the feature in the default editor.
1st off, I'd like to see jumping FEELING like jumping, rather than floating up for abit (especialy on more low end computers.) and landing. This could be acheived through sound effects and camera movement, and the speed of a jump slowing down and speeding up slightly and critical points.
Also, Movement itself. This just kinda feels like a very slow hover, especialy on my machine (19 FPS ftw.

), and I'd just like to see it sped up. Maybe even some head bobing.
Finaly, sprinting? It would be nice to have the player think if he can sprint jump this gap without falling to his untimely death, or have a death trap escapable only by sprinting (Think indiana jones, the giant stone ball chasing after you.) or if he can get through an area of deadly automatic blow pipes without one shooting him in the leg, via sprinting.
This edits may seem somewhat minor, but I think they'd make a big differance in games.
On a slightly off topic note, what is this "migration" I'm hearing about? Any links?
Bloodshot eyes since 1995.