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FPSC Classic Feature Creep / Mounting Against Objects and Walls.

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Shaka
19
Years of Service
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Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 21st Oct 2009 08:45
Hey there every one!

I have been playing a lot of Gears of War 2 lately and Ive noticed that one feature that is most useful to me is allowing my character to mount up against a wall, object or barrier. Doing this enables you to peak, blind fire, or lean out and shoot with accuracy. Is this at all possible to do in FPSC? If I have done my research correct, no one has asked about this before.

Thanks for all your input!
-Shaka

Fuzz
19
Years of Service
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 22nd Oct 2009 11:33
It probably wouldn't be that good in FPSC but I guess it would be cool to have.

Shaka
19
Years of Service
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Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 24th Oct 2009 23:07
Thats true, but what you could do is make it so when you mount the object, it could switch the view to third person. I know there are a few mods that have allowed the third person view. This could be kinda fun for Online play!

Gremlin986
17
Years of Service
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Joined: 20th May 2009
Location: Xen
Posted: 27th Oct 2009 14:07
Watch this: http://www.youtube.com/watch?v=IX3iLO1BoFU

Nobody will die!
CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 27th Oct 2009 21:46
You do realise that's Darkbasic Pro right?

Violence isn't the answer, it's the question...
Shaka
19
Years of Service
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Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 8th Nov 2009 21:01 Edited at: 8th Nov 2009 21:01
So do you think that sorta script could be implemented into FPSC? Now that I know its out there.

Bugsy
17
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 10th Nov 2009 02:09
thats not DBpro- that's zenengine...

add me on skype- isaacpreston. WWC percentage complete: 22%
CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 13th Nov 2009 17:56
Made in DBP...

Violence isn't the answer, it's the question...
Bigsnake
17
Years of Service
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Joined: 7th Apr 2009
Location: England
Posted: 13th Nov 2009 19:35
Quote: "Zen engine, player control
interacting with AI"




http://image.fps-files.com/images/56Watermod_Logo.bmp[/img]
CoffeeGrunt
18
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 15th Nov 2009 14:43
Which he programmed in DBP.

Violence isn't the answer, it's the question...
Shaka
19
Years of Service
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Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 15th Nov 2009 20:35
Hahah okay guys, so this means it could be possible right? Because some DB stuff works on FPSC, so this could be a possibility if im not mistaken.

Bigsnake
17
Years of Service
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Joined: 7th Apr 2009
Location: England
Posted: 17th Nov 2009 21:47
should be, if you could tell the fpsc camera to collide with a wall segment when a button is pressed then you should be all set to go

http://image.fps-files.com/images/56Watermod_Logo.bmp[/img]
Shaka
19
Years of Service
User Offline
Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 19th Nov 2009 07:37
Hmmm that sounds logical!
I wonder if that one mod that allows the camera to lock to a specific areaa (Games like House of the Dead or Time Crisis) would work for this!?

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