Raaargh...
lol, Okay my first attempt at a competition on TGC. I have been playing about with DBpro for some time now and the competition inspired me to develop something and see it through until the end.
The screenprint doesn't really explain a lot, but I have sorted out a terrain with PhysX collision along with a really simple Vehicle using PhysX vehicle commands.
My next step will be to create a series of machines around the landscape (looks more like a landfill, damn im funny.. lol) Anyhow, the idea is the user controls the vehicle which has a bulldozer type front and pushes things about. The machinery will consist of a hopper which the user can drive into and using physx, release a load of spheres onto the terrain, the user then has to push all the spheres to a new location where using forcefields, will pick up the spheres and place them into a new hopper...
something like that

I am just happy I have the first bit over and done with lol
MjMAC
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Intel Core 2 Quad Q6600 @ 2.4GHz | 2 x XFX 8800GTs Alphadog (SLi) | 3GB RAM (Would be 4 but 32bit windows doesn't pick up past 3)