Hi all, I've been lurking in these forums for a long while now, but recently I've found the time to take up DarkBASIC Pro, and I'm really just learning the basics at the moment. But after reading about the competition and prizes coupled with the extended trial of Dark Physics, I thought I'd just jump right into the deep end.
After watching all the demo's, I decided to go with fluids. Its funny really, since fluids is the one demo that brought my computer to its knees.
I had a lot of idea's for my entry, and I decided to go with the most large scale and complicated idea I had

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It's a water park themed setting. The fluid generators are two waterslides, and I plan to have adjustable flow settings for both slides, which gives me my scalability.
Now I haven't had agood look at the commands yet, as I want to get the media ready so I can concentrate on the coding, but The option to change the waters colour would be a nice experiment. I am interested in seeing if two different colour fluid sources can mix together like real water!
And my second form of interaction is going to be the ability to spawn various theme related objects into the landing pool to see how they react to the fluids.
Lastly, if I have time, I'll be making a simple character that you can choose to slide down either slide, then when he lands in the pool, control in the landing pool, to see basic character interaction with the fluid system.
Oh yeah, im in way over my head
I'll post screengrabs every few days, And here's a shot of the park in progress currently:
Edit - I'm going to aim for a cartoony look when i shade the objects, hopefully that will save me valuable media space.