ok, the 2nd download works fine. you could have deleted the original upload and replaced it with the 2nd one. no need to delete the post.
now, to the game: there are tons of slot machines games out there and while yours appears to have some unique aspects that will set it apart from some of the others, you need to explain them better. the instructions contain the controls and nothing else. sometimes i can
hold reels, sometimes i can't (and, you can't "un-hold", like i expect to be able to). what is the
trailhead about? i see it progressing, but...? the
exchange? i figured
gamble out easily enough but it's a basic click timer vs a (double or nothing?)
gamble that i was able to win every time. what is the
safe about on the left? i assume it has something to do with the money
banked via gamble? and
nudging doesn't appear to do anything? i'm sure if you added some brief but thorough
documentation, anyone who sits down to play your game could enjoy it a lot more, a lot sooner.
while the graphics are clean and the overall presentation is nice, one thing that bugs me in slot machines is how long you have to wait for the reels to stop. yours is no exception. ie, there are a few seconds of boredom each round that could be avoided by speeding things up (or, atleast have the option to). when it comes to slots, i'm a big fan of the "wheels" racing by in a blur; it's part of the nostalgia, for me

alas, is this a symptom of the "decent speed" computer requirement mentioned? we need to close all programs to run a slot machine that most cell phones could run? maybe you need to explore some optimization options?
lots of potential "quick fun", here. if you could address the items mentioned above, i'd look forward to sitting in front of the your Mega Fruits machine
thanks for sharing!
add: slots = bells and whistles, to me. it's one of the things that makes me smile when i go to a casino. hearing all the Bing! Bing! Bing! and Clack! Clack! Clack! makes me wanna crack my knuckles and find my first victim (which then turns to "er... did i really lose
that much,
that fast?". heh.) anyway, more sound effects, please?
add, again!: i went in to look at your sound effects. did you record some of these on a microphone? i'm impressed

but, i think i hear a dog barking in the
exchange effect, et al. heh. the real reason i went and looked at the sounds is they have a lotta dead air/silence before and after the sounds played which doesn't let them synchronize with what's going on in the game. is this something you'll fix? if not, i'll prolly go in and cut/trim some of them myself
Virtual Nomad @ California, USA
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