Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / texturing an entity

Author
Message
its that guy
17
Years of Service
User Offline
Joined: 24th Apr 2007
Location: illinois
Posted: 6th Oct 2007 05:57
is there any free programs that are designed to give the entity multiple textures? cause i have a entity maker, but for textures all i can do is bring it into entity workshop and give it 1 texture, which isnt really helpful when your making more complex entities

so does anyone know of a program that lets you texture the entity?

SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 6th Oct 2007 07:01
Well V1 can use multiple textures as a static entity but in updates you need to have your object dynamic. Also to use multiple textures you put your texture files in the folder of the entity and don't specify a texture in the fpe file.


Inspire
17
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 6th Oct 2007 21:52
You would need to UVmap the entity to use multiple textures, and have all of those textures in the same folder as the .x file.

Login to post a reply

Server time is: 2024-05-08 03:19:15
Your offset time is: 2024-05-08 03:19:15