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FPSC X10 / New Poster Feature in X10!

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RickV

TGC Commercial Director


Joined: Tue Aug 27th 2002
Location: United Kingdom
Posted: 31st Oct 2007 17:58           | link | toggle

We squeezed a cool new feature into X10 just at the very last minute. It's now possible to easily select a bitmap and have it auto converted into a wall furniture item. It can then be placed on walls, floors or ceilings.

The attached pic shows me selecting an image from my hard disk.

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
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RickV

TGC Commercial Director


Joined: Tue Aug 27th 2002
Location: United Kingdom
Posted: 31st Oct 2007 18:00           | link | toggle

Here's that image added to a wall in a simple level.

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
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Endless Fps Team

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Joined: Wed Jul 25th 2007
Location: At home...
Posted: 31st Oct 2007 18:11           | link | toggle

Sweet...Thats really a good idea...So is FPSC X10 ready for launch?

Today?


http://endlessfpsteam.tripod.com/
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Endless Fps Games
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Dr Parsnips

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Joined: Sat Jul 14th 2007
Location: London
Posted: 31st Oct 2007 18:13           | link | toggle

thats quality! that opens up awsome things for graffiti and just general pictures, whcih means more custimisation! the possibilites are endless!!

HMMMMMMM
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3dAlive
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RickV

TGC Commercial Director


Joined: Tue Aug 27th 2002
Location: United Kingdom
Posted: 31st Oct 2007 18:14           | link | toggle

Another image showing some iconic images!

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
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RickV

TGC Commercial Director


Joined: Tue Aug 27th 2002
Location: United Kingdom
Posted: 31st Oct 2007 18:14           | link | toggle

You will have some serious fun with the Poster feature!!!

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
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Dr Parsnips

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Joined: Sat Jul 14th 2007
Location: London
Posted: 31st Oct 2007 18:15           | link | toggle

thats so good! and nice reflection btw! you guys are really proud of that arnt you lol! mind you i would be too if i could make something that cool!

HMMMMMMM
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3dAlive
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shadow651

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Joined: Sun Apr 15th 2007
Location: kicking it with my hommie darth V
Posted: 31st Oct 2007 18:39           | link | toggle

thats going to be very useful no longer will we have re texture the wall or model the poster
thanks Lee/Rick
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Conjured Entertainment

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Joined: Mon Sep 12th 2005
Location: Nirvana
Posted: 31st Oct 2007 19:53           | link | toggle

OMG! TRON
LOL


Quote: "It's now possible to easily select a bitmap and have it auto converted into a wall furniture item."
So, I guess this means that it makes an entity rather than re-texturing the wall.
Very Nice
Thanks

Don't forget to visit Conjured Entertainment

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Conjured Entertainment
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force master

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Joined: Fri Sep 21st 2007
Location: Cyberspace
Posted: 31st Oct 2007 23:00           | link | toggle

Actually it makes it a total waste of my time

because I will spend 96 hours trying to come up with the right damn poster.
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Plystire

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Joined: Tue Feb 18th 2003
Location: Staring into the digital ether
Posted: 1st Nov 2007 03:17           | link | toggle

Sweet! A built-in SignsIV! Nice idea. Put all the third-parties out of business! lol, j/k


The one and only,
~PlystirE~

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Slayer222

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Joined: Mon Mar 19th 2007
Location: Wherever I feel like
Posted: 1st Nov 2007 09:36           | link | toggle

Now I have to choose between the Q4 editor and this, ARGH!

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Snipesoul

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Joined: Wed Aug 29th 2007
Location: Somewhere in New York...
Posted: 1st Nov 2007 16:53           | link | toggle

I think other image formats such as jpg, gif, png, etc would be nice. You can maybe add that in new updates.
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Inspire

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Joined: Sat Dec 23rd 2006
Location: Rochester, NY
Posted: 1st Nov 2007 19:01           | link | toggle

Does this feature create a 2D plane, or is the image 3D?

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Deathead

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Joined: Sat Oct 14th 2006
Location: Cyberspace
Posted: 2nd Nov 2007 02:13           | link | toggle

3d


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Inspire

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Joined: Sat Dec 23rd 2006
Location: Rochester, NY
Posted: 2nd Nov 2007 14:48           | link | toggle

Er...how do you know?

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Snipesoul

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Joined: Wed Aug 29th 2007
Location: Somewhere in New York...
Posted: 2nd Nov 2007 17:02           | link | toggle

Look at the pics, they leave a little shadow behind them.
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RickV

TGC Commercial Director


Joined: Tue Aug 27th 2002
Location: United Kingdom
Posted: 2nd Nov 2007 17:31           | link | toggle

3D! You can even set the depth of them.

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
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Black Terror

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Joined: Wed Mar 22nd 2006
Location: Pulse Game Development
Posted: 2nd Nov 2007 17:58           | link | toggle

It might be better if they can be 2D because 3D won't allow the image to be transparent.


Custom graphics, textures, and segments
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BLACK TERROR CLAN - CSS
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Inspire

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Joined: Sat Dec 23rd 2006
Location: Rochester, NY
Posted: 2nd Nov 2007 22:19           | link | toggle

Why? Apply an alpha map, and you can still have transparency.

Thanks Rick! That's pretty sick.

Er...who's Jed McKenna [in your sig]? I went to the site, but I'm not entirely sure what I'm looking at.

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Black Terror

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Joined: Wed Mar 22nd 2006
Location: Pulse Game Development
Posted: 3rd Nov 2007 09:05           | link | toggle

Yes but it will not be flat on the wall. And there may even be a shadow...


Custom graphics, textures, and segments
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BLACK TERROR CLAN - CSS
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chaos warrior

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Joined: Tue Aug 21st 2007
Location: Cyberspace
Posted: 4th Nov 2007 16:02           | link | toggle

Now i have an idea how to put a story to my game!
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m-forum
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Corky

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Joined: Thu Nov 1st 2007
Location: Dude
Posted: 15th Nov 2007 20:00           | link | toggle

This is awesome it will open up lots more creativity in games.

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Storm 6000

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Joined: Sun Oct 10th 2004
Location: Cyberspace
Posted: 16th Nov 2007 03:59           | link | toggle

great feature, will save bucket loads of time and effort for simple additions

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