FPSC Showcase / [X9] [BOTB] HMS Diptera Full Version |
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| Bootlicker |
![]() Developer: BootStudios Story: I'm John Reid, employed by SecureSafe.inc, the largest private security corporation in the universe. I've been attached to the HMS Diptera which is the leading spacecraft in interstellar cargo transport as security. I begin my third placement on the ship in 3 days as just another security guard unable to be trusted with what's been placed in classified storage again. Every time I've been posted on the Diptera a fresh batch has been sent to it's destination. Anyway, I've gotta go complete my radiation crash course. Eng of log. Description: Whilst beginning your normal patrol route on the HMS Diptera a radiation wave hits the ship and strange things start to get uncovered... You play as John Reid, just another security guard placed on the night shift. ![]() ![]() Special Thanks To: Scott Stoked Abdul Ahad Marc 'sweet cheeks' Steene Bug Fixes: Get stuck and unable to continue the game: press the '*' key The game doesn't start due to an unrecognised file type: add .exe the end of the file name Contact: Plug05@hotmail.co.uk This is the full release of the game! Not the demo. Enjoy and leave a review ![]() |
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PekelaarSFX
User Joined: Sun Apr 11th 2010 Location: Netherlands |
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Zwarte Piet
User Joined: Fri Dec 25th 2009 Location: Cyberspace |
How do you open this file , my windows vista says unknown type. "I would rather make a bad model, instead of pirate a great one" MY DAD |
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SpyDaniel
User Joined: Sat Feb 4th 2006 Location: United Kingdom |
Just played it, first FPSC game in 2 years and it was quite good. The voice acting added a lot to the quality of the game. Even though the levels where really short, less than 5 minutes each, it was fun. I did find I got stuck in certain areas and had to restart the game. The end boss was pretty easy to kill, I just stayed inside the vent and shot him Windows 7 Home Premium 64-bit, AMD Phenom II X4 940 3.0Ghz, 2.0GB Single-Channel DDR2 @ 400MHz, ATI Radeon Sapphire HD 5770 Vapor-X |
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FPSCGames
User Joined: Thu Aug 26th 2010 Location: Cyberspace |
HMS Diptera Full Version!!!!!!!!!!!!! YES i'm going to download it now I Loved the demo so so much and now i get to play it thank you so much!!! |
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Vent
User Joined: Fri Apr 3rd 2009 Location: Chilliwack, BC |
Quote: "Zwarte Piet"
Add .exe to the end of the name, it worked for me. Review Pros: It felt really good, it felt like I was on a ship designed for being a home, and not a big buildng with a space skybox, the voice acting was good and it made it feel more like I was in the game. I also loved the loading screens. Cons: It was quite short and the end boss was pretty easy, but I like that it was set up with an end boss, made it feel like a more classic game. This may sound chessy, but at one point I did forget that it was an FPSC game, overall it was really well done. 6/5 (You win an extra point for having an ad for a weapon powered by Orphan Tears) -JS |
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| Bootlicker |
Quote: "How do you open this file , my windows vista says unknown type.
" It worked perfect for me first time, but I use XP. Anyhoo, try VENT's idea and just add .exe to the end of the file name. Quote: "Just played it, first FPSC game in 2 years and it was quite good. The voice acting added a lot to the quality of the game. Even though the levels where really short, less than 5 minutes each, it was fun. I did find I got stuck in certain areas and had to restart the game. The end boss was pretty easy to kill, I just stayed inside the vent and shot him "
Thanks Quote: "Add .exe to the end of the name, it worked for me.
Review Pros: It felt really good, it felt like I was on a ship designed for being a home, and not a big buildng with a space skybox, the voice acting was good and it made it feel more like I was in the game. I also loved the loading screens. Cons: It was quite short and the end boss was pretty easy, but I like that it was set up with an end boss, made it feel like a more classic game. This may sound chessy, but at one point I did forget that it was an FPSC game, overall it was really well done. 6/5 (You win an extra point for having an ad for a weapon powered by Orphan Tears) -JS" Thanks for the kind words Does anyone think that this can make BOTB? |
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da2020
User Joined: Sat Dec 26th 2009 Location: C:\\Program Files\\ |
downloading now! judging in those screenshots this looks pretty good |
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darimc
User Joined: Fri Jan 19th 2007 Location: Canada |
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PekelaarSFX
User Joined: Sun Apr 11th 2010 Location: Netherlands |
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ASTECH
User Joined: Wed Jul 18th 2007 Location: Cyberspace |
I really enjoyed it. The only flaw is that the story flow just died off after the mutants appeared in the Secret Cargo bay. The mutants were cool but there is no real explanation for them. They kind of didn't fit the way that stood either. If the Captain or whatever had yelled, "The radiation has ripped right through our shields!" Then maybe he could scream in pain and you get the idea people changed to mutants or something. If you make a similar game in the future, try to make a better sense of it. I had fun playing it however. I don't want to say that the enemies ruined the game. I would clearly give it a 8/10. |
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| Bootlicker |
Quote: "I really enjoyed it.
The only flaw is that the story flow just died off after the mutants appeared in the Secret Cargo bay. The mutants were cool but there is no real explanation for them. They kind of didn't fit the way that stood either. If the Captain or whatever had yelled, "The radiation has ripped right through our shields!" Then maybe he could scream in pain and you get the idea people changed to mutants or something. If you make a similar game in the future, try to make a better sense of it. I had fun playing it however. I don't want to say that the enemies ruined the game. I would clearly give it a 8/10." yeah, it was made originally just as a side project with no story, the only reason that there is a story is because its compulsory. I'm hoping my entry for your comp will be better than this |
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| Bootlicker |
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| Bootlicker |
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vortech
User Joined: Thu Mar 18th 2010 Location: Finland |
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Kilgore
User Joined: Fri Feb 22nd 2008 Location: Chad Valley |
Played it through and agree with the other comments. If you extend it, I think it might be good to have a journal prompt for objectives, just in case you save and come back to it and forget what you're supposed to do next. Also, maybe you can set it up so that the player can't hide in the vent at the end Generally, I like the level design and atmosphere, and the voice acting was good as well. Could make a very interesting longer game if you expand the story element. Good job. |
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vortech
User Joined: Thu Mar 18th 2010 Location: Finland |
IT was nice. But here are the crits: Cons Easy and short (I didn't died any single time) Not Scardy (I know it tried to be) Too much heltor. You could kill boss by just being in vent, so it wont kill you. opjects without shader wont fit in shadered world Good Level design was nice. Shader effects were good not too much enemies. It was good game but not the best one. I give 6/10 to this becouse of Easiness |
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Esipode
User Joined: Sat Oct 9th 2010 Location: Cyberspace |
( I don't mean to bump an old thread but...) I'm having trouble opening the file. It's not the 'unknown file type' thing, It's telling me I don't have appropriate permission to access the file. And i'm the administrator! Can anyone help me sort this out? I would really like to try this game. |
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| Bootlicker |
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Metal Devil123
User Joined: Sun Jul 13th 2008 Location: Suomi, Finland |
Quote: "The game doesn't start due to an unrecognised file type: add .exe the end of the file name"
But Episode said;Quote: "It's not the 'unknown file type' thing, It's telling me I don't have appropriate permission to access the file. And i'm the administrator! Can anyone help me sort this out? I would really like to try this game. "
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Google Ad
AdBot Joined: Aug 26th 2002 Location: Everywhere |
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| Bootlicker |
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The Storyteller 01
User Joined: Mon May 11th 2009 Location: On a silent hill in dead space |
I just played the full version twice and here is my review. The Good: - level design One of the best SF levels I've ever seen. Segments and entities blend perfectly (also compliments to CP for his outstanding work!). Door switches from time to time instead of everything auto was also good for adding a little realism. And I loved the use of half-open/blocked doors in the last act. As allready mentioned the whole interior appears quite realistic and believable (for a game - voice acting Really adds to the game and is pro quality. - lighting It's not that dark that it becomes annoying but dark enough to create atmosphere. It might be much darker than it would be in reality but I just told myself it's probably the graveyard shift on board. - plasma gun Not only is it a cool weapon but also the way to acquire it adds some story element. - menu The menu between levels was a nice touch, although personally I would have liked technical data more than jokes. But it added another professional element to the game. - huds I don't like numbered health or counting bullets so the health/ammo hud was perfect for me. The other huds where also well designed. - music Not breathtaking but very fiiting to the visual design and theme. - custom media Apart from the plasma gun it was only the computer screens and the wall mounted direction signs but these did a lot for realism AND playability The Bad: - the oldest trick I really don't dig mobs popping out of thin air behind the player. Why not have it sit on a raised room part and jump down so the player might think "I should have looked up!" - story Although I didn't find the story too thin I was confused if the radiation/shield-down has actually brought something on board, mutated the crew or woken something up inside the restricted area. A little more hints for the player wouldn't hurt. - vanishing crew After the player returns to the starting area everything is a mess but there is not much blood or any trace of the NPCs we saw at the start. Since they looked like security they should have put up a fight and either their or the intruders bodies should be found. The Ugly: - pop-up huds Although well designed, they weren't too easy to read and a bit in the way every time. On my personal FPSC game scale its a 4+ out of 5 and I'd call it "A perfect example for a decent FPSC game" Imo it has definitely BOTB potential. Things that might enhance the game imho are: - Adding blood/bodies of crew/enemies in the wrecked starting area - Adding lot of combat noise/screams over the intercom when the starting area gets attacked - Adding a solid explanation where the enemies came from. In case you find my grammar and spelling weird ---> native German speaker ^^ |
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AbdulAhad
User Joined: Mon Feb 1st 2010 Location: Karachi, Pakistan |
Hey!! The Storyteller's back!! Great review man!!! Abdul Ahad |
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Nbt
User Joined: Sun Oct 11th 2009 Location: Behind you!! |
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| Bootlicker |
Quote: "I just played the full version twice and here is my review. " Quote: "On my personal FPSC game scale its a 4+ out of 5 and I'd call it "A perfect example for a decent FPSC game"" Quote: "Imo it has definitely BOTB potential."
Thanks! I should have really added some gore at the end to show them other NPC's, ah well. I'll make sure I do little details like that next time I still havent heard anything from Tharaxas from like, 2-3 months ago. Hmm, should I send another email? |
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Butt monkey
User Joined: Thu Dec 7th 2006 Location: Scotland |
Quote: "I still havent heard anything from Tharaxas from like, 2-3 months ago. Hmm, should I send another email?"
Thraxas is on a break at the moment from what I gather. Don't quote me on this, but I *think* that KeithC has dropped in to manage the showcase until he gets back. If I was you, I'd drop him a quick email (Apologies to KeithC if I'm wrong about this). |
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| KeithC |
I downloaded and played the demo. It crashed my new system just like it did to my old system. I had to uninstall and reinstall my NVIDIA drivers just to get my system back again (it affected COD4 in the same manner as before, as well as several other areas). I'm sorry; I don't know what it is, but I won't be trying this game out anymore. Too much trouble for me. I've got a brand new Alienware with a an NVIDIA GTX 460; I shouldn't have any issues. If another Mod can get it running and recommend it, that's fine; but I'm no taking the chance again. |
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Soviet176
User Joined: Sat Sep 19th 2009 Location: Volgograd |
Quote: "I downloaded and played the demo. It crashed my new system just like it did to my old system. I had to uninstall and reinstall my NVIDIA drivers just to get my system back again (it affected COD4 in the same manner as before, as well as several other areas).
I'm sorry; I don't know what it is, but I won't be trying this game out anymore. Too much trouble for me. I've got a brand new Alienware with a an NVIDIA GTX 460; I shouldn't have any issues. If another Mod can get it running and recommend it, that's fine; but I'm no taking the chance again." Did you run it as admin, and download the drivers from the site not the CD? also make sure that UAC is off. |
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| Bootlicker |
Quote: "Thraxas is on a break at the moment from what I gather. Don't quote me on this, but I *think* that KeithC has dropped in to manage the showcase until he gets back. If I was you, I'd drop him a quick email (Apologies to KeithC if I'm wrong about this)."
hmm, i think i might Quote: "I downloaded and played the demo. It crashed my new system just like it did to my old system. I had to uninstall and reinstall my NVIDIA drivers just to get my system back again (it affected COD4 in the same manner as before, as well as several other areas).
I'm sorry; I don't know what it is, but I won't be trying this game out anymore. Too much trouble for me. I've got a brand new Alienware with a an NVIDIA GTX 460; I shouldn't have any issues. If another Mod can get it running and recommend it, that's fine; but I'm no taking the chance again. " Oh, I'm sorry to hear that, i have no idea why that would happen. I would try to offer you one without all the fancy icon and just the default one but i had to wipe my pc. Hmm, thanks for trying I really appreciate it |
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| KeithC |
Quote: "Did you run it as admin, and download the drivers from the site not the CD? also make sure that UAC is off."
There's no way that those issues would be caused by the above.The computer automatically downloaded the drivers once rebooting. When I play COD4; there is stretched geometry everywhere. Even Youtube videos were affected (video only, not audio). Everything's fine now; but I won't take that chance anymore. I played Virus 2 and others with no issues at all (it uses PB 1.7 too). |
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Gibba gobba
User Joined: Sun Dec 21st 2008 Location: Station Square |
for some reason the segment textures keep switching randomly to different textures, including entity maps! is there a way to fix this? otherwise, great game! Pingas. Period. The Unofficial Migration Suggestion Board http://forum.thegamecreators.com/?m=forum_view&t=166736&b=26 |
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| Bootlicker |
I have no idea about that HMS Diptera is now available on splattergames |
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sic1ne
User Joined: Thu Sep 23rd 2010 Location: Cyberspace |
looks pretty cool im going to try it out! http://img97.imageshack.us/img97/6489/scin1e.jpg |
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BSP
User Joined: Thu Feb 3rd 2011 Location: Poland |
I agree, it looks nice. |
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| Bootlicker |
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asus117
User Joined: Wed Sep 1st 2010 Location: Cyberspace |
Is there any way i can get that hud??? |
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virtualpsycho
User Joined: Sun Feb 13th 2011 Location: Cyberspace |
Loved it, scared me all right... Well done. |
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| Bootlicker |
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Desecrated Studios
User Joined: Sun Jan 16th 2011 Location: Kirtona |
Bumpity bumpy bump? XD -Josh Website is under construction System Specs: AMD Phenom x3 2.2GHz, 4GB DDR2 RAM, 1TB HD, HD Radeon 5770 1GB, 22in Acer Monitor |
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| Bootlicker |
a special thanks to exu corporations who recorded the whole game. can be seen in the first post ;D |
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