Quote: "often i helps if u end the apps if the app list is open and than drag it out of screen, or rare disable/enable network in phone.
"
The solution to my case is rebooting the Motorola (rare)
Now that I have the chance to test my game at least on one phone I have to face another issue: The backgrounds are not positioned correctly:
the original image is 640x640 pxls
the code I use for sizing is:
spr_background = createsprite(img_background)
width = getimagewidth(img_background) / getdevicewidth() * 100.0
setspritesize(spr_background, width, -1)
setspritevisible(spr_background, 0)
(width is float)
Normaly the background should take all available width of the device but it is narrower
EDIT: I use the percentage system and the only initialization is: