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AppGameKit Classic Chat / Maximum Sprite size

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Behdadsoft
15
Years of Service
User Offline
Joined: 7th Apr 2009
Location: Tehran-Iran
Posted: 22nd May 2015 18:27 Edited at: 22nd May 2015 18:32
Hi.

I busy make a game with (2048 x 1536) resolution for run it on all devices (iOS & android). now I have a problem and need guide for understand it.

for this game i need a sprite with (width:256, height:1300). while I think Maximum size for sprite can be (1024 x 1024). now I want know if use sprite with more than 1024 size, not a problem?

Thanks.
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 22nd May 2015 19:05
The recommended size for maximum compatibility is 1024x1024, but AppGameKit will allow up to 2048x2048 if the device supports it. If the device does not support it AppGameKit will scale the image down until it is below 1024x1024 during loading.

I think it's getting to the point where only really old devices have the 1024 limit so you may not have to worry about it much.
CJB
Valued Member
20
Years of Service
User Offline
Joined: 10th Feb 2004
Location: Essex, UK
Posted: 22nd May 2015 19:10
It's the image that needs to be max 1024x1024. You can set the sprite to whatever size you like.

V2 T1 (Mostly)
Uzmadesign
Behdadsoft
15
Years of Service
User Offline
Joined: 7th Apr 2009
Location: Tehran-Iran
Posted: 22nd May 2015 19:56
Ok, understood.

Thanks paul.

Thanks CJB.

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