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AppGameKit Classic Chat / doubts about the shaders

Author
Message
pamercomov
FPSC Reloaded TGC Backer
9
Years of Service
User Offline
Joined: 2nd Jan 2015
Location: palma de mallorca
Posted: 27th May 2015 22:02
hello again.
I'm testing with shaders and I'm too new to this topic.

I have purchased the tgc dark shaders.
I can use shaders to get with this soft in AppGameKit? It is compatible? the idea is to make a game primarily for windows, I guess that will not support Mobile.

using AppGameKit V2 tier 1
Ched80
13
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 27th May 2015 22:19
Dark shader is not compatible with AGK. The shader language is completely different. AppGameKit is built on OpenGL and the shaders are written in GLSL. Dark Shader is for Direct X.

OpenGL is cross platform so the shaders will work on Windows and Android and iOS.

Harlequin
14
Years of Service
User Offline
Joined: 22nd Mar 2010
Location: Melbourne (AU)
Posted: 28th May 2015 03:14
DarkShaders is for DarkBasic which is Windows only

It's late, I'm tired, out of coffee and now I'm wet.
pamercomov
FPSC Reloaded TGC Backer
9
Years of Service
User Offline
Joined: 2nd Jan 2015
Location: palma de mallorca
Posted: 28th May 2015 08:47
ok. thanx.

using AppGameKit V2 tier 1
CodeMonkey
11
Years of Service
User Offline
Joined: 6th Mar 2013
Location: Ireland
Posted: 28th May 2015 17:24 Edited at: 28th May 2015 17:25
Are you looking for 3D shaders?

I released some a while ago
http://forum.thegamecreators.com/?m=forum_view&t=210014&b=48&p=1

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