Brick Break, I thought your entry was technically good, but lacked direction and purpose. For that alone it failed to get through IMO. Too much shooting, and no real idea what you were doing. For one, it seemed the Chalice was on a timer rather than just being hidden on the level. After that I just waited and shot things for a bit then wandered round.
I did like the graphics, obviously the enemies were darkmatter objects but they are there to be used, I do myself, always find characters hard to do
Although I can do good buildings etc. Your map was very good indeed and I loved the lightning.
Basically good job in the main, you just forgot to make it addictive is all.
For instance, say you did a save the innocents game in the same context. But had people in the main Chaple and you had to protect THEM (while staying alive) from the monsters and not shooting them.. Possibly having escort missions as it progresses to escort them out. It's all in the idea and presentation.
Good luck in the next compo or your next project.
http://s6.bitefight.org/c.php?uid=103081