Quote: "I figured they'd use the same params for DarkBasic."
I believe they do.
Quote: "I don't know where else to look."
I think I saw it in one of the update files.
Unfortunately you need to have installed the right update to have the right update file.
And I have no idea which update it was.
If I stumble across it, I'll post it (if I remember of course
).
Edit I think this is it - lurking in a file called
ShaderData Commands.txt
*Reload Display Pointer - must be called after any "set display mode" calls
*Make Dynamic Cube Map <iID>, <size>, [mipmapped] - creates a cube map of the specified resolution valid ID = 1-10, optional mipmap parameter
*Delete Dynamic Cube Map <iID> - deletes a cubemap
*Render Dynamic Cube Map <iID>, <camera>, <x>, <y>, <z> - renders a cube map with a camera (-1 for temp camera) at a position
*Apply Cube Map To Object <objID>, <stage>, <iID>, [shader] - applies a cube map to an object stage, optional shader parameter, use shader=1 if using an object shader
*Dynamic Cube Map Exist( <iID> ) - returns 1 if cube map exists
*Load Camera Effect <filename$>, <effectID>, <loadTex> - Loads a camera effect into an ID, separate from object effect IDs
*Delete Camera Effect <effectID> - delete a camera effect
*Camera Effect Exist <effectID> - returns 1 if effect exists
*Set Camera Effect ConstantFloat <effectID>, <varName>, <value> - set a float variable in a camera effect
*Set Camera Effect ConstantInt <effectID>, <varName>, <value> - set an integer variable in a camera effect
*Set Camera Effec ConstantVector <effectID>, <varName>, <vector> - set a float vector variable in a camera effect, uses dbvector4
*Set Camera Effect <camera>, <effect>, <image> - set an effect to a camera, and output to an image, this command will also take control of image 65499, only camera effects can be applied to cameras
*Remove CameraEffect <camera> - remove an effect from a camera
*Sync Camera <camera> - render a camera containing a camera effect, no other cameras synced, only output is to the image from "Set Camera Effect"
It wasn't in an update file - it was buried in a folder on my old PC. [Note to self - I really must transfer every useful file to my new PC. If I go quiet for six months you'll know why.
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