So this is the code I had given to Lee (See Email below)
From: Lee Bamber (lee@thegamecreators.com)
Sent: Tue 2/26/08 7:55 AM
To: 'Steve Gabrio' (stevegabrio@hotmail.com)
Cc: _TGC_Rick Vanner (rick@thegamecreators.com)
Hi Steve,
Thanks for your offer of the extra multiplayer functionality. If the code aligns well with my coding style, I may include it in the migrated version of FPSC (which will run on XP and Vista). A guide to integrating would also be very helpful. I cannot make any promises of course, but I see only good things from adding tested functionality to the FPSC engine, and as you say multiplayer is an area that could do with a few more toys!
Best Regards,
Lee
Since it seems he is not putting it in the "Migration" (if anyone can call it that anymore)
I have attached it below.
Now, a couple things:
1) Do not email me about this. I am not offering support for this. If you cannot get it to work, tough. I'm busy with other things and don't have any TGC products installed, so no I cannot help anyone.
2) This code is based off of an older fpsc source. I'm sure it's adaptable to whatever code is out there now, but I cannot confirm that.
3) This does NOT fix the waiting to join bug.
Happy Dev-ing
Do not forget #1.