Sep, thanks man. (my response is off topic so it's going in a code box)
Yeah, I'm not at the point where I'm actually killing the player yet anyway. I'm thinking the best option will be to have the skin textured green, and green blood, and it just be zombies instead of test subjects in the Kids version.
Frankly, I'm not worried about actually selling this in the app store (so I don't really care if kids can buy it or not). UK tax laws make it a nightmare, as I would have to be registered as a sole trader and would have to do more on my tax return, because of the game being an extra form of income. I'll just enter it for the comp, if I do decide to put it on the app store, it will be free.
just a point, I appreciate the feedback on the death stuff, but lets keep this on topic from now on... i.e. Joy.Inc!
Anyway, that's all in the future. Right now I've spent the weekend animating the lead character, and getting him functional in the game/editor.
You can now build a bit of level, hit CTRL+P and then play the level live in the editor. Stop, change some bits, CTRL+P, play some more etc.
I haven't done any of the deaths yet - so only falling too far will kill you, but all the rest is done - jumping, falling, climbing/sliding ladders, running, skidding, sliding and (the coolest) climbing up ledges.
There is no collision detection at all, it uses the grid system entirely to calculate the movement.
********************************************************
********************************************************
Youtube video can be found here -
********************************************************
********************************************************
or cut and paste
http://www.youtube.com/watch?v=sqw2R4rlaMQ
(sorry, no demo yet, too much to do, to little time to get one ready!)
I want robotic legs.