@ CQT Hey thanks man. Yea I was not sure how this would turn out. But so far it does what I need. I could not have done it without everyone on this forum though. I had to examine how people wrote their code to get an idea of how this works. Open Source Rules !!!
@ Pincho Ahhh now I get it. Ok here you go. This works. And I even have a picture of it to show it working. You should be able to integrate what you need here.
Rem Project: BackDrop Demo - JackDawson
Rem Created: Tuesday, August 30, 2011
Rem ***** Main Source File *****
sync on
Sw=800
Sh=600
crange=1000
set display mode Sw,Sh,32
set window on
set window size Sw,Sh
set window position 0,0
// Set up the Camera. The two blues are real sky colors.
//sky blue - 135,206,235
//light sky blue - 135,206,250
backdrop on
make camera 1
color backdrop 1,rgb(135,206,250)
autocam off
set camera range 1,2,crange
set ambient light 70
color ambient light rgb(135,206,235)
fog on
fog distance 800
fog color rgb(135,206,235)
set point light 0,0,0,500
color light 0,512,512,255
set light range 0,600
xPos# = 0
zPos# = 0
yPos# = 0 // The 5 preset the height and rotation of your camera's position
xAng# = 0
yAng# = 0
Position Camera 1,xPos#,yPos#,zPos#
position light 0,xPos#,yPos# + 100,zPos#
do
Rotate Camera 1,xAng#,yAng#,0
Position Camera 1,xPos#,yPos#,zPos#
position light 0,xPos#,yPos# + 100,zPos#
Sync
Loop
Also, you'll need to line up the camera. All the parameters are there, so you should be able to edit them manually. I left them all at 0.
Enjoy.
EDIT : Make sure to scroll down if you want the latest Active Terrain code.
"Son, I crap bigger then you !"