look will you?!
before:
after:
[edit]
here is some code
// loading code For the main player (BUGGED!)
Load object "knighth-knight-move.x",50,1
Yrotate object 50,180
Fix object pivot 50
Set object frame 50,0,1
calculate object bounds 50
COLLISIONTYPEPRO(50,Type_Player)
Set object frame 50,0,1
calculate object bounds 50
setobjscalepro(50,20000,20000,20000)
Append object "knighth-knight-move.x",50,25
Make object box 9999,Object size x(50),Object size y(50),Object size z(50)
setobjradiuspro(50,Object size x(9999)/2,Object size y(9999)/2,Object size z(9999)/2)
` Delete object 9999
Ghost object on 9999,1
Set object light 9999,0
Set object frame 50,0,1