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CuCuMBeR
21
Years of Service
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Joined: 11th Jan 2003
Location: Turkey
Posted: 15th May 2006 22:01 Edited at: 22nd May 2006 22:34
TOOLS

ATI RENDER MONKEY SHADER EDITOR:
http://www.ati.com/developer/rendermonkey/
NVIDIA FX COMPOSER SHADER EDITOR:
http://developer.nvidia.com/object/fx_composer_home.html


SHADERS

Lots of shaders here: Most are directx some opengl
http://vvvv.meso.net/tiki-list_file_gallery.php?galleryId=15

Lots of shaders here: Shader Triathlon – Summer 2004 ("Contest") entries with source (C++)
http://www.shadertech.com/contest/

Ultimate Shader Thread Shaders:
Lucas W Collected not all but most of the shaders which users contributed in the famous thread which can be found here in the 3rd post:
http://forum.thegamecreators.com/?m=forum_view&t=79594&b=1

LEARNING SHADERS

Teaches you how to debug your shaders with VS.Net
http://www.paradoxalpress.com/Docs/DX9_out/Shader_Debugger.htm

an introduction to the High Level Shading Language with a simple example : 2-sided shader
http://www.fairyengine.com/articles/hlsl2sided.htm
HLSL Introduction
http://www.neatware.com/lbstudio/web/hlsl.html
ShaderX Programming
http://www.shaderx3.com/Tables%20of%20Content.htm
HLSL Tutorials (DirectX 9.0 C++)
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/HLSL_Tutorials.asp
ShaderX: Vertex and Pixel Shader Programming Tips and Tricks,
http://www.ati.com/developer/shaderx/
GameDev.net - An Example of Shadow Rendering in Direct3D 9
http://www.gamedev.net/reference/articles/article2019.asp
GameDev.net -- Shader Programming Part III Fundamentals of Pixel Shaders
http://www.gamedev.net/columns/hardcore/dxshader3/
The GameStudio User Forums Viewing forum Shaders
http://www.coniserver.net/ubbthreads/postlist.php/Cat/0/Board/SHADER
Booyah.com - 3D Game and Shader Development
http://www.booyah.com/article04-dx9.html
GPU Gems CD
http://download.nvidia.com/developer/gpu_gems/cd_image/index.html
Humus - 3D
http://www.humus.ca/index.php?page=3D&&start=0
ShaderTech - GPU Programming
http://cgshaders.org/
http://www.shadertech.com/shaders/
http://www.shadertech.com/articles/
Steel Skies · DirectX Shader Effects
http://www.steelskies.com/article/4/directx-shader-effects#
Advanced Real-Time Per-Pixel Lighting in OpenGL using nVidis Register Combiners
http://www.ronfrazier.net/apparition/research/advanced_per_pixel_lighting.html

Too Sexy
Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 16th May 2006 14:55
C-o-o-l
CuCuMBeR
21
Years of Service
User Offline
Joined: 11th Jan 2003
Location: Turkey
Posted: 22nd May 2006 14:35
after upgrading to final version of DBPro, most of the above shaders work quite perfect.

Too Sexy
Morcilla
21
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Joined: 1st Dec 2002
Location: Spain
Posted: 22nd May 2006 15:15
That is outstanding. I hope old DBPro-style shaders still work, because I spent a lot of time to make some of them work.
Chris Franklin
18
Years of Service
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Joined: 2nd Aug 2005
Location: UK
Posted: 22nd May 2006 17:50
Awesome thanks

Theme park simulator wip boards
Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 22nd May 2006 19:15 Edited at: 22nd May 2006 19:20
These are the links useful for the community that I found while trying to learn some shader programming.

Shaders are essential in game programming nowadays, and I think we should start to use them spreadly. I encourage everyone to accept the challenge of learning shaders, so we can help each other.

There are lots of .fx source code available at many of these links, and please don't miss the GameStudio user forum about shaders, it is great:

an introduction to the High Level Shading Language with a simple example : 2-sided shader

http://www.fairyengine.com/articles/hlsl2sided.htm

--------------------

HLSL Introduction

http://www.neatware.com/lbstudio/web/hlsl.html

--------------------

ShaderX Programming

http://www.shaderx3.com/Tables%20of%20Content.htm

--------------------

HLSL Tutorials (DirectX 9.0 C++)

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/HLSL_Tutorials.asp

--------------------

ShaderX: Vertex and Pixel Shader Programming Tips and Tricks,

http://www.ati.com/developer/shaderx/

--------------------

GameDev.net - An Example of Shadow Rendering in Direct3D 9

http://www.gamedev.net/reference/articles/article2019.asp
--------------------

GameDev.net -- Shader Programming Part III Fundamentals of Pixel Shaders

http://www.gamedev.net/columns/hardcore/dxshader3/

--------------------

The GameStudio User Forums Viewing forum Shaders

http://www.coniserver.net/ubbthreads/postlist.php/Cat/0/Board/SHADER
--------------------

Booyah.com - 3D Game and Shader Development

http://www.booyah.com/article04-dx9.html

--------------------

GPU Gems CD

http://download.nvidia.com/developer/gpu_gems/cd_image/index.html
--------------------

Humus - 3D

http://www.humus.ca/index.php?page=3D&&start=0

--------------------

ShaderTech - GPU Programming

http://cgshaders.org/

http://www.shadertech.com/shaders/

http://www.shadertech.com/articles/

--------------------

Steel Skies · DirectX Shader Effects

http://www.steelskies.com/article/4/directx-shader-effects#

--------------------

Advanced Real-Time Per-Pixel Lighting in OpenGL using nVidis Register Combiners

http://www.ronfrazier.net/apparition/research/advanced_per_pixel_lighting.html

--------------------
Chris Franklin
18
Years of Service
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Joined: 2nd Aug 2005
Location: UK
Posted: 22nd May 2006 19:16
Woah we need a sticky already

Theme park simulator wip boards
CuCuMBeR
21
Years of Service
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Joined: 11th Jan 2003
Location: Turkey
Posted: 22nd May 2006 20:19
well, i updated the first post with morcillas links if you dont mind Morcilla

Too Sexy
Morcilla
21
Years of Service
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Joined: 1st Dec 2002
Location: Spain
Posted: 22nd May 2006 20:42 Edited at: 22nd May 2006 20:53
Of course not, well done

You may want to add Rendermonkey and FX Composer urls (those are IDEs for shader development, very recommended):

http://www.ati.com/developer/rendermonkey/

http://developer.nvidia.com/object/fx_composer_home.html

Well known, but there could be people that still doesn't know about them.
CuCuMBeR
21
Years of Service
User Offline
Joined: 11th Jan 2003
Location: Turkey
Posted: 22nd May 2006 22:27
okay, and also added some more links releated to the ultimate shader thread.

Too Sexy

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