>Bltz2dbpro<
You seem to have a problem with mark sibly, and instead of being man enough to tell us the real reason, you attack both him and B3D whereever you can... On Blitzbasic and Blitzcoder and here.
>I see Blitz in the same position Dark Basic was in a few years ago
Blitz3D is not comparable to DBC... We both know that!
>when Lee was by himself and over his head with 3D issues. I was very
>frustrated with Lee because he would say things and not do them
>because they were too complicated and there was tons to do and yes
>Lee's coding skills may have not been better than Mark's. This is
>true. This is pretty much true of Blitz today.
So you're saying that a guy who has programmed compilers and games for 10 years is on the same stage as Lee was when he made DBC?... I respect Lee for getting DBC to a ready state and selling it... Few bedroom coders actually do that, however Mark did that many years ago.
>I have Blitz 3D right here and Mark isn't doing anything to go
>forward with Blitz 3D, sure he will throw a few bones your way, but
>the real thing he wants you to do is buy BlitzMax which is has all
>the promises that everyone in the Blitz Community is drooling for.
Actually, Mark has already said that B3D updates will be less frequent as he is developing the tech that will drive Maplet and BPLus and eventually BMaX... At the same time he also noted that B3D would coexist alongside BMaX. BMax is still in early development, so I can't really see why he would want his users to wait for it.
>Mark is focusing on Blitz Plus and Maplet 2.0 and some of that
>architecture will be used for BlitzMax, but its a long, long, long
>way off and I am not holding my breath. By the time that comes out,
>DBPro will be at 2.0.
Well we don't really know much... For a language in early development, it sure seems very advanced, being able to compile on both Windows, MacOSX and Linux.
>Mark will still update Blitz 3D with two new commands or bug fixes
>here and there, but I bought it and I was disapointed that it wasn't
>ever properly updated. Sure he added in a hack to do DLL support and
>then to hack in a bones format since Blitz doesn't support DX 8.0+, >but he lost my money a long time ago.
Which is really the reason for your agenda... No matter if Mark released the updates according to his plan, you didn't feel that you had enough say.
>I don't mean to sound offensive, but Mark is stringing a lot of you
>guys along and you guys just seem to follow him wherever he goes. I
>hope for your sake that the price is going to be decent for BlitzMax.
And the same could be said for many DB users... The first 2 pages in this discussion must be hilarious for both sides... I particularly liked your own statement:
>Blitz users are really not knowledgable about DBPro at all, they are
>very misinformed about whats really going on. DBPro users know whats
>going on with Blitz and some are trying it out.
So Blitzers don't have a clue and DB'ers know it all?...
I think we're all ignorant to some degree about both products, and the differences are enhanced by many because we all see things differently and want to believ that we made a good investment by buying B3D/DBP/whatever...
I used to be like that, but I have realized that being a zealot just leaves me less time to code, makes me agitated about stupid comments by people who obviously have no idea what they're talking about(speaking as a zealot)...
Healthy rivalry is trying to compete in the arena, but often the B3D/DBP users turn into hooligans raising hell whenever they visit eachothers forum.
I just like to programme, and B3D serves my needs. I used to own DBC and I would ´never have known about Blitz, had I not been introduced through the official DB forum.
Andy