I had an idea a while back to make a store level to go between existing levels where the player could buy, or trade, weapons and ammo for health. It could also be a first level to allow the player to select what weapons he will start the game with.
You will need to adjust health at the start and throughout the game if you decide to use something like this. Perhaps giving the player a health "bonus" upon completion of a level and before entering the store. Anyway....
This is crude and needs tweaking but you will get the idea. The important part is the scripts which make it work and they are in the scriptbank\user\store folder once you unzip the archive.
Attached is the required screen shot.
I'm sorry, my answers are limited. You must ask the right question.
