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FPSC Classic Scripts / How to change looping sound?

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sgrunt
18
Years of Service
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Joined: 13th Feb 2007
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Posted: 21st Apr 2007 11:22 Edited at: 21st Apr 2007 11:44
There is a way to stop the looping music background, and starting a new music loop IN THE SAME AREA?
I want that after a trigger zone is activated, the music of the level change, but i need to stop the previous loop before starting the new loop.
sgrunt
18
Years of Service
User Offline
Joined: 13th Feb 2007
Location:
Posted: 21st Apr 2007 13:50
i try to better pose my question:
i start my game with a triggerzone: repeatsound.fpi

there is a way to stop (from another triggerzone) that sound?

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