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FPSC Classic Models and Media / [LOCKED] SciFi Characters. Free Pack of 7 Characters

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Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 27th Apr 2007 18:44
Well, it's been long promised. This pack contains 7 FPSC ready characters and 1 weapon, as well as over 10 destroyed wall entities.

Some of the stuff is still half WIP, especially with textures, but I doubt I'll ever finish it as I'm so under with Contrast. So here you go guys, enjoy!

IMPORTANT!! Post some feedback please. Theres ALOT of work gone into this, especially the unique dual chaingun on the mech and Loc's armoured drone. We'd really appreciate some comments, lets see if we can't turn this thread red!

And secondly, post a screeny of some of this media in your game for a chance to win LYTE:FX V2, simply post a screenie of your game featuring something in this pack along with your feedback, and the best entry by May 31st wins LYTE:FX V2!*


DOWNLOAD HERE ---->


*2 Screenshots per entrant. LYTE:FX V2 release date june1st2007

DOMRAY
20
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Location: boston
Posted: 27th Apr 2007 18:48
wow nice pack ,nice work ty vm.


It's better to Burn Out than to Fade away.Victor Kruger/The Kurgan
ANovella
17
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Joined: 20th Feb 2007
Location: USA- New Jersey!!!
Posted: 27th Apr 2007 18:52
Wow butters nice pack.

[img]
http://a404.ac-images.myspacecdn.com/images01/3/l_cdc912b216799df63bac3faa0e5086c3.png
width=500 length=120 [/img]
Ysengrin
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Posted: 27th Apr 2007 18:54
Awesome

"When there is no-more room in Hell, then the dead will walk the Earth"-Dawn of the Dead
Leaning Objects To The Side
17
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Posted: 27th Apr 2007 18:54
Yea!! I really do love your new model pack!! ...Thanks. Butter fingers...You are the Best!!
theboss
17
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Posted: 27th Apr 2007 18:55
verry nice thanks

http://pietrowgames.xydonisnetwork.net/news.php
xplosys
18
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Playing: FPSC Multiplayer Games
Posted: 27th Apr 2007 18:57
Downloading now. It's quite a gift, Butters. I'll try to post something back here later.

Thanks.

I'm sorry, my answers are limited. You must ask the right question.

Locrian
19
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Location: Burton Mi.
Posted: 27th Apr 2007 19:00 Edited at: 27th Apr 2007 19:03
Cool, glad you finnaly got to release this. Hope you guys out there appreciate the contribution.

EDIT: I'll have to mock something up for a chance at LITEFX2. I'll post back later.

Loc

xplosys
18
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Playing: FPSC Multiplayer Games
Posted: 27th Apr 2007 19:08
Ahhh... the competition stiffens.

I'm sorry, my answers are limited. You must ask the right question.

DOMRAY
20
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Location: boston
Posted: 27th Apr 2007 19:22
i am having some odd geometry morphing with the models.i remember once having this happen to me when i exported models from milkshape.
i am running v105rc2.i don't have time right now to look in to it more i have to go out.i just wanted to give you a heads up.i will have to have a better look at it after to see what is going on.











It's better to Burn Out than to Fade away.Victor Kruger/The Kurgan
bdgbdg
18
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Posted: 27th Apr 2007 19:24
Very nice.
I downloaded.
I'm amazed.
I'll post screens soon...

Why are you reading this?
AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 27th Apr 2007 19:28
nice man, thanks!
yeah, it seems to be the v 1.05 update thats causin it. I stick with v 1.04 and it works great!

Opposing force
19
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Joined: 10th Aug 2005
Location: England
Posted: 27th Apr 2007 19:30
I'm on a computer using V1.0 of FPSC and having the same problems.

Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 27th Apr 2007 19:43 Edited at: 27th Apr 2007 19:46
OK, to sort this out, can people Please post
1) their computer specs - esp their Graphics card
2) their FPSC version
3) if its working or not!

I'm having no trouble in V1.04, or V1, I have an ATi Radeon.

EDIT

Domray, whats odd is that the Armoured Drone in your first shot is from Loc, and therefore got exported from Max, not milkshape or maya. I'm thinking this could be an issue with the DBOs or graphics card.


POSSIBLE FIX: Delete all the DBO and Bin files from the entity bank of the pack. it could be that there are some V1 DBOs in there that are messing up in the update

(whoever said they've seen this bug with milkshape export - it's similar, but that happens when you export whilst in animation mode, that isn't the issue though, as the advert I posted at the start is all taken from ingame shots i.e. no deform

MikeB
17
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 27th Apr 2007 19:50
Wow, these look great, Dling now.

And LyteFX 2 looks so uber, I think I'll quit all current game projects to make my screeny .

E.D.

DOMRAY
20
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Joined: 5th Aug 2004
Location: boston
Posted: 27th Apr 2007 20:04
AMD Athlon 64 FX-57 Processor

4gb ram
Motherboard A8N-SLI DELUXE
2x NVIDIA GeForce 7800 GTX

i did a test in v104 and this id what i come up with.
and i did Delete all the DBO and Bin files from the entity bank .next step will be to uninstall and reinstall fpsc .and i have to look in to DirectX i just updated to the new April 2007 DirectX.



It's better to Burn Out than to Fade away.Victor Kruger/The Kurgan
Butter fingers
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Posted: 27th Apr 2007 20:15
DOMRAY, outta interest, does the armoured drone stand on the floor?

Locrian
19
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 27th Apr 2007 20:21
Yeah Dom...some more info would would be great. The image with odd geometry looks green.....Was that The drone or the Shock trooper? Wondering cause thers no green tones in the texture.

Guess I should actually download the pack and take a look...

Loc

tyrano man
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 27th Apr 2007 20:24
Wow butters great pack; and great texture too loc I'm very suprised that you gave this away free, you could of made quite a few pounds out of it.

Anyway your generocity is apreciated
Tyrano

xplosys
18
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Playing: FPSC Multiplayer Games
Posted: 27th Apr 2007 20:27 Edited at: 27th Apr 2007 20:30
Ok, This is what I've found so far.

-No problem with the Armored Drone.
-The odd geometry comes from the troopers, but I didn't see it until I turned off shaders
-The entry Bot sinks through the floor and dances when you get close.
-Deleting the bin's and dbo's caused the troopers and aliens to error when placing them in the editor.

Athlon64 3000+
1024 DDR-400 in Dual Channel Mode
ATI Radeon X600 PCIe
XP Pro

Best.

I'm sorry, my answers are limited. You must ask the right question.

Smitho
18
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 27th Apr 2007 20:28
Awesome looking addition butters. Awesome guality as usual by the looks of it!
I will download tomorrow, since im going out for the night

Dan

MikeB
17
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Location: My Computer, Shropshire, England
Posted: 27th Apr 2007 20:30
Did not work

The Aliens looked like weird stretched blobs, and the same for the troopers.
The robot just stood there looking at me.

I'm running V1, on a laptop with an integrated intel graphics card *cough*terrible*cough*.

E.D.

DOMRAY
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Location: boston
Posted: 27th Apr 2007 20:35 Edited at: 27th Apr 2007 21:28
yes the drone is fine



sorry was just trying to help no disrespct meant.


It's better to Burn Out than to Fade away.Victor Kruger/The Kurgan
theboss
17
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Joined: 27th Nov 2006
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Posted: 27th Apr 2007 20:39
wen i turn it on i get this
[img][/img]

Whe are currently looking for people who can uvmap and people who are good in lvl design, if youre interrested e-mail me

http://pietrowgames.xydonisnetwork.net/news.php
MK83
FPSC Reloaded TGC Backer
18
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Location: Greeneville, TN
Posted: 27th Apr 2007 20:41
Thanks butters, this is so cool.


[http://www.mk83productions.com] [http://www.freewebs.com/mk83]
Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 27th Apr 2007 20:45
Hey, DOMRAY, I know you're trying to help, but what does it say in the licence.

"You may not re-distribute any media contained in this pack unless it is part of
a compiled FPSC project. IE, you may not host it for download anywhere."

So, like, that texture you've just uploaded there. Please delete it. or a mod delete that post.

Locrian
19
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 27th Apr 2007 20:51 Edited at: 27th Apr 2007 21:09
OK well glad to know the Drone is good to go for people. It's actually a completely different mesh. As Id' removed and added polys to Butters original and completely remapped it for my style of texturing.

Butters one thing I will note, this happens to 3dmax too if all the bones aren't hidden before export(meaning the main com1 bone that resides in the pelvis). Max has 2 ways of hiding objects/bones and S4 and I cussed each other back and forth for a wile till we figured out different graphics cards react to different hiding methods different. The methods I'm describing have helped others doing character work like Chupa Cabra. Not sure if that makes sense in Milkshape or not.

PS: Having problems with a release is one way to make the thread go red.


EDIT: Yeah I have the same problem.
Ati-Radeon
Amd 3000+
512 on machine/256 on card
1.81 GHz


Bl4k366
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Posted: 27th Apr 2007 20:54
Hi,

those models are great! Nice work!

But I've got a problem: The drone doesn't attack. It has the right skript, I think (armoureddrone.fpi)...

Can you help me?

Btw: I've got the same problem like Domray...
MikeB
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Location: My Computer, Shropshire, England
Posted: 27th Apr 2007 21:10
Quote: "PS: Having problems with a release is one way to make the thread go red."


That is so true.

Or alternatively, make a totally nooby question that doesn't go against the rules. Instant-flamewar, Instant-red.

E.D.

Steam Assassin
19
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Joined: 21st Sep 2005
Location: behind you...
Posted: 27th Apr 2007 22:41 Edited at: 28th Apr 2007 01:37
Well, I'm downloading now, so I'll upload any problems I get.

This pack looks incredible, by the way.

EDIT

Well, As with the others, the armour drone works fine. The original alien mesh goes crazy, and expands all over the place, which moves when I looks around. Quite Strange. When I tried the sentry bot, I couldn't even test. The screen was just black, and I had 0 FPS.

I have a GeForce FX 5200 Graphics Card and 512 Mb RAM.

Your signature has been erased by a Mod, because I am bored.
MaxxGames
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Joined: 25th Apr 2007
Location: Your backyard!
Posted: 28th Apr 2007 01:18
Butter fingers, can you make mosters like as in half-life? Not zombies, but creeps that eat or jump on people and take them over and do mind control and stuff. Cause "just" aliens isn't as scarry as that.

my 2 ct

Kewl!
SamHH
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Location: Vermont
Posted: 28th Apr 2007 02:42 Edited at: 28th Apr 2007 03:04
nice creatures and stuff, but everyone stands still and locrian's character is the only one who stands on the ground.
(attached image not an entry)
my specs anthlon 64 X2 4800 2.51GHZ 2GB ram Nvidia 7900 gs ko using v1.04 deleting the DBO and BIN files makes the editor crash.
in the editor if you press enter all the character sink under the floor so it might be something with the y axis

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FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 28th Apr 2007 03:43
Thanks,Butters.I have downloaded this and I will check it out as soon as I can.

MK83
FPSC Reloaded TGC Backer
18
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Location: Greeneville, TN
Posted: 28th Apr 2007 04:52 Edited at: 28th Apr 2007 04:57
Heres my screenies butters, I'm not having much luck. Maybe you can help.




The first pic is two of the characters. The second is the alien alone. that one worked ok except he stood still. The third is your alien with the other alien all is weirded out.

intel core 2 duo 4mb cache processor
2gig ddr2 ram
nvidia 7600 GO video card


[http://www.mk83productions.com] [http://www.freewebs.com/mk83]
Luke314pi
18
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 28th Apr 2007 07:50
Thanks Butters I can't wait to try it out!

Silent Thunder
18
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Location: The Ship
Posted: 28th Apr 2007 08:39
Looks awesome!

Ill tell you if I have any problems.



Click on the picture to order your copy today!
Luciferia
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Location: England
Posted: 28th Apr 2007 11:34 Edited at: 28th Apr 2007 11:38
by the way do we have to include all of the monsters in the screeny and your walls are excellent


smith
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Location: iraq.
Posted: 28th Apr 2007 12:09
Veryyy nicceeee!

Licensing in the download? (is it there)

big..hahaha..you said big!
Cheese Cake
17
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Location: At the bakery
Posted: 28th Apr 2007 12:11
Love it i am downloading now!

And will post screenshots soon.
smith
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Location: iraq.
Posted: 28th Apr 2007 12:21 Edited at: 28th Apr 2007 12:22
Ah, weres the download?

[edit] I saw it the first time... My bad...found it again.

big..hahaha..you said big!
Luciferia
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Location: England
Posted: 28th Apr 2007 13:06
heres my entry. Sorry i couldn't post "loki" because it wasn't quite working properly. In the second one me and him are in a loding bay and thats why it looks like from that angle, that we are in the floor.


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Luciferia
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Posted: 28th Apr 2007 13:08 Edited at: 28th Apr 2007 13:13
and the second


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Cherd
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Location: Where I can see you.
Posted: 28th Apr 2007 18:55
Oh wow! i saw your thread about the loki sentry bot butters and i was hoping you would release that! i love it, looks so cool

Cyber Lee
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Posted: 28th Apr 2007 21:29
This looks great, im not at home right now, ill post later after i try it out...
And im 100% gettin in that competition....
Silent Thunder
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Location: The Ship
Posted: 28th Apr 2007 21:39
@Luciferia - if your screenshot is sci-fi, why is there afloppy in it?



Click on the picture to order your copy today!
Butter fingers
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Posted: 28th Apr 2007 21:40
IM working on getting the models sorted. GImme a few days.

Luciferia
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Posted: 28th Apr 2007 21:42
its not really a floppy thunder, its really a sub atomic data storage device honest!


SamHH
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Posted: 28th Apr 2007 22:37
Quote: "Luciferia - if your screenshot is sci-fi, why is there afloppy in it?"

and why are there two chests in the second? lol
Luciferia
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Posted: 29th Apr 2007 01:41
they are really portable cryogenic freezers


Luciferia
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Posted: 29th Apr 2007 01:42
for rabbits


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