Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
lava man
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 31st May 2007 05:30
here's A car physics demo i thought might help someone



if anyone can make it better i want to see.

Your signature has been erased by a mod, It exceeds 600 x 120
Nemesis_0_
21
Years of Service
User Offline
Joined: 26th Dec 2003
Location: Canada
Posted: 31st May 2007 06:22
... i get a box with a few more boxes teleporting all over the place...

~*~ Life Is Temporary, Gaming Is Eternal ~*~
lava man
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 31st May 2007 18:18
oh duh i posted the old version let me find the new version for you guys.

Your signature has been erased by a mod, It exceeds 600 x 120
lava man
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 31st May 2007 22:21
here you go this should work better


hows that.

Your signature has been erased by a mod, It exceeds 600 x 120
vorconan
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Wales
Posted: 1st Jun 2007 01:24
That's awesome Lava Man, simple code but extremely effective
lava man
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 1st Jun 2007 03:04 Edited at: 1st Jun 2007 03:10
thanks it works well for drifting and
if you mod it a little you can get it to
act like a hover craft

Your signature has been erased by a mod, It exceeds 600 x 120
Nemesis_0_
21
Years of Service
User Offline
Joined: 26th Dec 2003
Location: Canada
Posted: 1st Jun 2007 18:02
Fun fun fun!!!!

~*~ Life Is Temporary, Gaming Is Eternal ~*~
lava man
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 4th Jun 2007 04:29
anybody find it usfull or make it better or anything?
Hoozer
18
Years of Service
User Offline
Joined: 8th Sep 2006
Location: Bremerhaven (Germany)
Posted: 4th Jun 2007 18:41
@ lava man: It's allways usefull to have an example and yours was very short and so it should be easy to understand! I will have a closer look into it, when I have finished my GUI-integration in my old game (this can take some time).

AMD 64X2 4800+ (939); 2GB; GF 6800LE (@12PS, 6VS; 380 MHz, RAM: 434 MHz)
DP-Sw-Mode-Comp-Entry (updated to V. 1.3):
http://forum.thegamecreators.com/?m=forum_view&t=93582&b=5
bosskeith
19
Years of Service
User Offline
Joined: 5th Dec 2005
Location:
Posted: 4th Jun 2007 23:45
it is a perfect example for hover craft however for cars it needs some tweaking. when you turn and use the current momentum ,not adding any gas, a car would still turn as the wheels eventualy break the drift and grip the road. in this example if you are moving forward and then turn the block just drifts sideways even when it slows to a crawl. it definitely has its merits as a hovercraft though.

lava man
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 5th Jun 2007 03:48 Edited at: 5th Jun 2007 03:50
thanks
the first one i tried to put one piece for each wheel.
and one piece for the body but after three joints it explodes
i dont know whats up with that but if you could get that to work
you could set friction for each wheel and play with difrent
waits and stuff like that.
lava man
18
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 14th Jun 2007 19:17
anybody

Login to post a reply

Server time is: 2025-05-10 07:24:19
Your offset time is: 2025-05-10 07:24:19