how can i yrotate an object backwards?
i've got something of a space sim, but my planets rotate in the wrong direction. i've tried using negative numbers, but i got an error saying that my numbers should be between 0 and 360. but when i tried 181, i got an error. here's my pertinant code:
sync on : sync rate 0
hide mouse
`make temporary matrix for ecliptic plain
make matrix 1,500,500,10,10
`load space
load object "space_sphere1.x",1 : scale object 1,5300,5300,5300
set object 1,1,1,0,1,1,1,1 : fade object 1,0
set object collision off 1 : position object 1,250,-250,250
`load mars
load object "mars.x",2 : scale object 2,900,900,900
position object 2,250,0,250
`initial camera position
position camera 250,50,100
`main loop
for t = 1 to 1000
yrotate object 2, object angle y(2) + 1
sync
next t
suspend for key
thanx.
You're ate up like a soup sandwich.