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3 Dimensional Chat / Doesn't Work :((((((

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BlackWolf
20
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Joined: 21st May 2003
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Posted: 25th May 2003 22:41
I've just read the first topic to configure my Valve editor, but it doesn't work ! when i load an example map made with, and I compile it it may be ok, but when I want to place it into my code game ==>doesn't work. Where is the texture ? I have a plain but white no texture, But in the folder where is my bsp file, I have several files (bsp) but no pk3 files...so How can we include textures with the bsp or how to use bsp with dbpro...don't understand...

Thx in advance !
Conrad Brown
21
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Joined: 18th Apr 2003
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Posted: 26th May 2003 05:02
You can either use a BSP that is already in a PK3 (including all the required textures), or you can use a seperate BSP file, and make sure all the required textures are stored in the same folder as the BSP.
I read on one of the DBDN forums that someone is having trouble using maps in a WAD - similar problem, the map loads, but no textures.

Conrad Brown
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Posted: 26th May 2003 05:03
By the way, for those who don't know, a PK3 file is just a zip file (rename it and you'll see!)

BlackWolf
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Joined: 21st May 2003
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Posted: 26th May 2003 10:54
For the Pk3/zip file ok , but witch extension textures must be have ? Do you know where can I download some created maps with texture to test ?

Thx in advance

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