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Dark Physics & Dark A.I. & Dark Dynamix / Does DK AI require a Object for any/all commands?

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Monsterlords Dev
19
Years of Service
User Offline
Joined: 23rd Oct 2004
Location: Grants Pass Oregon
Posted: 13th Jul 2007 04:53
My game is designed to calculate npc actions and events that happen 'off map', meaning no objects are used until that 'map' is selected and then loaded. Hence all the npc and events are handled in the background. I just was hoping that it might be possable to use Dark AI to do all my AI in both 'on map' and 'off map' functions. So can DK AI use... say pathfinding... if I have the npc and map layout in data form... not object?

Sorry for the stupid question :-| , thanks! ?


I serve the Lord, the Light of the world.
Chenak
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 13th Jul 2007 04:56
Yes, you can choose not to assign an object to a dark ai entity, then grab the positions and angles of the entity so you can position and rotate the model whenever you want.

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