I am curently working on a game with one of my buddies, and have recently made my first ever 3ds max model. ( after weeks of trial and error!) I tried to load the 3ds model into darkbasic ( I dont know what version it is... it's not pro though)and the mosthorrible things happened... firstly, the parts of the model that aren't textured using a bitmap (but just using a colour made in 3ds max)didnt render at all. Secondly, the whole model is mirrored. Thirdly, and most irritatingly, the model looks crap. All the edges are really clear and defined... ( like the "facets and highlights view" in smax.)
So, you can probably tell from that post that I am a total beginner with modelling and darkbasic also... any help would be greatly appreciated!
Trevor