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Work in Progress / Visual DarkBasic

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Xolatron
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Location: The Star Forge Language: DBpro
Posted: 5th Aug 2007 22:16
That's great . I edited my post at the same time you posted... I figured out the necessary DBp code. Strangely, the correct path didn't show in the registry search I did earlier.

"Rainbow, 100%"
Very good .
I've used ResHack before, that sounds very neat .

It would also be cool to import would be loading a .dba file and parsing it line-by-line, following all the compatible BlueGUI create & modify commands and loading the interface of a pre-created DBp program.

-Xol

MSon
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Posted: 5th Aug 2007 22:34 Edited at: 5th Aug 2007 22:37
Quote: "It would also be cool to import would be loading a .dba file and parsing it line-by-line, following all the compatible BlueGUI create & modify commands and loading the interface of a pre-created DBp program."


I could try, (Proberley next week), but i doubt it would be 100% as when VDB creates a .dba, its PreFormated.
IE: Gadget1_OnClick(), SetupUI(), UpdateUI()
so I could read this back in, but if its a .dba created outside VDB it could be in any format, any layout, Makes it much more difficult to import, But not to worry, ill try to import one back in that was exported from VDB, thats a start

Everyone Be Cool, You, Be Cool.
Inspire
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Posted: 6th Aug 2007 05:46
This is looking really awesome, MSon. You're doing a fantastic job. I've been following this thread for a while, and you said that you will be giving out the dlls with the software. Does this still stand if you are selling this program?

You should also get a .co.nr domain for your website, because Freewebs comes across as pretty unprofessional, which this program clearly isn't.

One more thing about BlueGui, since you seem to be a gui guru. I have a menu, a toolbar, and a status bar in my program. The menu shows up and appears and operates fine, but the toolbar and statusbar don't show up unless I resize the window, in which it flickers in and out. Do you have any idea why this would be happening to me?

MSon
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Posted: 6th Aug 2007 19:29 Edited at: 6th Aug 2007 19:53
Hi Inspire

Q1. The DLL's Used, Will i release them?
There not my DLL's, if you trawl through the DLL Forum, I got most from there, and all the DLL's are FREE, Except 1, Blue, IE: why you need blue to run the code, as i doubt i could legally give you the BlueGui DLL's for free, But you only need blue when you Export DarkBasic Code, Not to use VDB itself

I will release all the other DLL's with the App, Included in the install programme I made, as they are required, I will also be sending eMails to the makers of the DLL's when the trial version is ready so they know there names are in the credits

Q2. You should also get a .co.nr domain for your website, because Freewebs comes across as pretty unprofessional
I have looked, .Com = £8.99 - .co.uk = £2.99
Unfortunatlly, all my money is currently tied up trying to pay for a ticket to the DarkBasic Convention in leeds, and a Train Ticket, I have never been but am determined to go this year

Q3. your problem with Blue
I've never had that problem, But if you post some code, Ill try to help

EDIT: Xol
I tried to load a DarkBasic Project I exported from VDB.
I managed to import a window, EditBox and a Label, I guess its just expanding it.

it all works as long as you do NOT start renaming functions and Gadgets in the Include files VDB Makes, but you can edit the Main Source, Events, (Without renaming the Functions or Files) and you can add new includes.

Would that be any use?

I also tried to import Raw DarkBasic Code, (BlueGui Commands Only).
it is possable, but may take quite a while.

Everyone Be Cool, You, Be Cool.
Diggsey
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Posted: 6th Aug 2007 21:41
@MSon
He said .co.nr, not .com/.co.uk

.co.nr domains are COMPLETELY FREE

MSon
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Posted: 6th Aug 2007 23:42 Edited at: 6th Aug 2007 23:43
http://www.freedomain.co.nr/signup_basic.php
Quote: "New signups are temporary disabled"
NOOOOOOOO

Thanks, and sorry, I assumed it was a country code like .co.uk

I will get one when its back online

Everyone Be Cool, You, Be Cool.
Aaron Miller
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Posted: 7th Aug 2007 00:32
I hope to see you at the convention this year MSon! Course I also hope to see myself there.

Keep up the good work on this... I too despise the Rainbow editor. Alot of the times I end up just coding how the GUI looks myself. I only used it to setup the menubars.


Cheers,

-naota

Inspire
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Posted: 7th Aug 2007 03:28
Quote: "I've never had that problem, But if you post some code, Ill try to help"


Never mind, got it working. Thanks, though.

Quote: "Keep up the good work on this... I too despise the Rainbow editor. Alot of the times I end up just coding how the GUI looks myself. I only used it to setup the menubars."


I always code the entire thing. I usually only use Rainbow to see how it looks and get dimensions, etc.

MSon
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Posted: 12th Aug 2007 18:52 Edited at: 12th Aug 2007 19:07
Yay, a 1 Week coding session to start now, most of it will proberley be used integrating many of the bits i've already done, Although there are some other things i want to add if i get a chance.

I found a Problem with my VBForm importer...
Its only designed for Version 5/6, (I don't have access to any other versions of VB to test it)

I wants 2 or 3 of the import options working properley before I Post the app, and some of my "Quick App Builders", this will be an option in the menu to build quick "Default Applications",DB DLL Installer, Game/App Installer, Ect, I think DarkBasic needs that

Ho yes, my DLL Count so far is 8, i'll only need to supply 2 so far withthe full version though as the others are used in my app only, (so you wont need them)

Where would DarkBasic be without the ability to use external DLLs?


Everyone Be Cool, You, Be Cool.
PowerSoft
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Posted: 12th Aug 2007 21:28
MSon, if you need Beta's etc I'm now fully-functional again with Blue GUI so I'll be more than happy to help.

The Innuendo's, 4 Piece Indie Rock Band
http://theinnuendos.tk:::http://myspace.com/theinnuendosrock
MSon
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Posted: 14th Aug 2007 20:13 Edited at: 14th Aug 2007 20:27
I only need 2 import options working fully for now, what do you think about BlueRainbow and ResHack, this is because the VB ones may take quite a while to do

for those of you who dont know what Reshack is, it can be downloaded free from here http://www.angusj.com/resourcehacker/

still a few days till release, but ill have to do a few all nighters this week

Edit: 2 new gadgets added
Hyperlink
Horizontal Scrolling Text

i've also managed to get access to a WindowsLiveImageUploader, but i have no idea how to use it, so i may not add this one, (its an image uploader with about 50 different paramiters)

every time I add new gadgets i have to edit my loading and saving aswell, i havent done this for a while, and thats not mentioning my Export to DarkBasic Functions, but thats not needed for the trial so i may leave this for now and do it later

Everyone Be Cool, You, Be Cool.
AaronG
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Posted: 14th Aug 2007 20:26
Sounds awesome.

MSon
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Posted: 14th Aug 2007 23:31 Edited at: 14th Aug 2007 23:43
Thanks Aaron

I can read all neccessary paramiters from ResHack's .RC files now so I should be able to import the full form layouts, Not done menus yet, but they look pritty easy.

Resource Hacker is cool


I've also been working on a Vertical Scroller if that would be useful, Maybe for somethink like credits, ect

Everyone Be Cool, You, Be Cool.
PowerSoft
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Posted: 15th Aug 2007 13:45
Awesome work MSon! How's the .NET shizzle going?

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MSon
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Posted: 15th Aug 2007 14:24 Edited at: 15th Aug 2007 14:29
Hi PowerSoft, Thanks for the help before

this is what i can find in the VB.net Files

The Form Contents, this is what i will need to load to get the Components and there paramiters


and i take it this section lists the Form and all Components attached to it.
At a guess, was the window size 782,746?, because the Window paramiters a a little more difficult to find


these where all saved in Form1.Designer.vb

This meens i can read all the components, and it looks easier to understand than the VB6 Format

Assembley.info.vb contains Project Info, (Useful if you want to import a full project)


The form you made, was it call "Form1", and the project called "Blue", and whats ME. for?
Its a guess as i dont have VB.Net

i think Form1.resx has info on the toolbar and statusbar

I could load this, may take a while but I will add it for you

and last question, Will the items always be labels as .button1. .ComboBox1. Ect for all the gadgets, as this would be easier

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PowerSoft
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Posted: 15th Aug 2007 15:13 Edited at: 15th Aug 2007 15:19
Right,

the window's size was/is 790 x 780 according to my project, not 100% sure what those values could be but at a guess it might be the inside drawing regions of the window, eg minus the window bar at the top and borders etc.

The project was called 'Blue' and the form 'Form1'.

The word 'me' represents that the changes to the controls are being applied on the current form. If you had two forms and one was 'Form1' and the other 'Form2' both with a control called 'Button1' then had this code in 'Form1':

that would make button1 invisible on 'Form1', but you could similarily have done:

to achieve the same result.

The names etc of the controls are slightly complicated. There should, in thoery be variables that are declared near the top of the file signifying the type of the variable (as you would do in DBP global mybutton as integer) This should have a new() after the decleration as it creates a new object of the class. Later on we may use code such as:

To add the object 'Me.RadioButton1' (declared earlier) onto the form.

By default in VB05 the controls are named 'ControlName + CounterVariable' but that's more down to the IDE than having to do it that way, if you see what I mean.


If you need any more explanation just shout



Cheers,
Rich


[edit]
A bit more explanation:

This code creates the new variable to act as a Textbox,


We then create an object of the class and set it to a specific value,


After this there is code to set properties of the control



and finally add the control to the form


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MSon
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Posted: 15th Aug 2007 15:20
thats great

Thanks

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PowerSoft
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Posted: 15th Aug 2007 15:35
No worries, hope I haven't been too vague...

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MSon
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Posted: 16th Aug 2007 17:50 Edited at: 16th Aug 2007 18:02
so people know, when you import a .RC file from ResHack, all it will load is the basic info, it will create the window and gadgets, position and size them, and get gadget text, thats all, Will that be OK as I cant get more advanced things like the Parent Gadget, so there parent will always be the window you exported?

1. did I explain this ok?
2. Will a basic import like this be OK?

If you want to play around with the parents or the contents of a listbox, Ect, then you can change all this in VDB because it will create the basic Window Structure that you exported from ResHack.

Edit: Hi Rich
While im waiting for a Responce, I'll now have ago at importing your vb.net project
the project seems to store more info than ResHacks .RC Files so hopfully i should be able to import more paramiters for the gadgets

Everyone Be Cool, You, Be Cool.

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MSon
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Posted: 16th Aug 2007 18:50 Edited at: 16th Aug 2007 19:04
Hi again rich

Step 1 - Locating gadget Creation and Storing Associated gadget Name - Done

in order to get this, instead of loading every file in the .net project it went straight to Form1.Designer.vb which seems to contain full info on the gadgets.
now I know what gadgets are there i need to search through the rest of the code for setting gadget properties.
its kind of slow in scanning the code file, but it works

I guess i'll need to search through the main Project file to locate all created windows in the project that should give me a list of what files need to be loaded

Everyone Be Cool, You, Be Cool.

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MSon
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Posted: 16th Aug 2007 21:57 Edited at: 16th Aug 2007 22:18

This is what I can import form a VB.Net project

so i can import a VB.Net project, But it is seriously slow

I will still add it though, (Another Import Option Done)

How popular is VB.Net?
I'm asking because i dont have it

Edit: I've going SquareEyed here, Ho well, lets take a break from the PC , TV for an Hour or 2 instead

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dab
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Posted: 17th Aug 2007 09:45
I use VB.net... Quite a bit too. Just imput some popularity for ya.
MSon
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Posted: 17th Aug 2007 10:08 Edited at: 17th Aug 2007 10:13
then would you use the ability to convert a .net form to DarkBasic Source, or more presisly, to a VDB Form, (Where you can export to DBSource)?

and a quiestion for Rich
That vb.net project you gave me, you did not include gadgets such as media viewers HotSpots, TrayIcon and some of the others i have listed on that site, Dosn't .net have them as Default Gadgets?

Everyone Be Cool, You, Be Cool.
PowerSoft
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Posted: 17th Aug 2007 12:03
MSon,

I didn't know you wanted all them gadgets!

I think .NET will grow more and more popular as Microsoft won't be stopping supporting .NET any time soon with all its integration into Vista and SP2.

One reason it could be slowing down is the DBPro string commands (I speculating here). I can imagine reading a big source file like that is a bit of a pain.

Any help, give us a shout,

The Innuendo's, 4 Piece Indie Rock Band
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MSon
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Posted: 17th Aug 2007 12:42 Edited at: 17th Aug 2007 12:54
Howdy

Heres an example of what i can import from a VB5 .FRM File


i'm loosing count of how many different formats i can import, so far its about 4, im also working on importing BlueCommands that are in a DarkBasic Source as most people will not of used rainbow, ect, but coded it themselfs

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PowerSoft
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Posted: 17th Aug 2007 12:55
How about a D3D gadget...? Allowing to draw D3D (therefore DB code) to a little gadget...I know this can be achieved with DBP via some code but would be rather nifty!

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MSon
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Posted: 17th Aug 2007 13:04 Edited at: 17th Aug 2007 13:22
D3D?

I already have the ability to add code to the main DBPro Window, and I've also been working on a ToolBar button to add a ViewPort to a Window, but you wont see anyhink in it until you run the code.

I do have a Scripted version of Darkbasic which I could attach if that would be better so you can run DBCode direct through the Editor would proberley take a week or two just to intergrate that as it was never fully completed, but was already over 10000 lines of code.

Edit:
Hi Rich, you posted on the origional thread regarding this
http://forum.thegamecreators.com/?m=forum_view&t=59164&b=8

Edit: Next Import Option i want to do is for DarkBasic's .DBA Source Files, it will only import BlueCommands to create the basic window Layout, same as when importing other formats

VDB is quick to import Reshack and Rainbow Files, but the others take quite a but longer to import, (vb5/6 and vb.net)

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PowerSoft
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Posted: 17th Aug 2007 14:27
D3D = Direct3D. Basically allow you to use the DBP window as a gadget, a bit like a canvas.


Yea I remember the scripting engine, how's it going? I'm still working on that and it's fun stuff. Have you considered using Lua? It's an excellent option. I can chat to you about it if you want.



This is looking really good work, keep it up, I'd definately consider purchasing it!

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MSon
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Posted: 17th Aug 2007 15:47 Edited at: 17th Aug 2007 15:54
Thanks for the advise Rich

It's this simple to load the list of Import Scripts


and somethink like this to check if you selected somethink in File>Import


All i need to do now is convert my current Import Functions to DarkScript and it should speed it up, and allow for expansion of import options

I found a DarkBasic Addon by CattleRussler call xUpdate which im trying to use, its suppose to allow automatic online updating, so i can use this along with it

With the amount of work i've done this week, i dont think i be able to post the app over the weekend
but on the plus side i've added:
HyperLink Gadget
Horizontal Scrolling Text Gadget
Vertical Scrolling Text Gadget
Possable AutoUpdate System
4 Completed import options, (Still to convert to DarkScript)
2 import options still in progress
Scripted import's to allow expansion, (Currently Doing)

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PowerSoft
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Posted: 17th Aug 2007 17:05
The auto-update system sounds really good idea, and obviously if you have plugins updating individual componenets becomes oh-so simple.

This is coming along really great,

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MSon
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Posted: 18th Aug 2007 10:12 Edited at: 18th Aug 2007 10:56
Howdy Again

I just added a new option in my Tools Menu, a DLL Downloader

I created an OnLine list of Free DarkBasic DLL's, it will display the name and Discription, and if you select one, it will automatically download and install it, Like a DarkBasic DLL Archive

It's only got 3 dll's listed sofar, but I can just add to it, will that be useful?

I cheated by reusing my ChannelList Window from an IPTV System i had, and just amended it to fit this, but it means it includes search ability to find a relivent DLL that you need

Everyone Be Cool, You, Be Cool.
PowerSoft
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Posted: 18th Aug 2007 14:57
Sounds like a good plan. The plugin 'download' ability will be highly useful. If I download some code and don't have the right DLL that would allow me to get the correct one.

Could also include for commercial DLLs as well, provide a link to the product page.

Looking forward to all the new features you consistently keep ading. Great stuff!

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Xolatron
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Posted: 18th Aug 2007 18:07
It's looking great! You're making so much progress it's hard to keep up with all the posts

If Rich is right about the reason for the slow loading (DBp string commands), IanM's Matrix1Utils plugins speed those up by insane amounts.

"I found a DarkBasic Addon by CattleRussler call xUpdate which im trying to use, its suppose to allow automatic online updating, so i can use this along with it"

Or you could have an included updater.exe file that you could call after you downloaded an update, which would delete the old exe and replace it with the newer downloaded one, then run the exe. The trick here is getting the updater exe to only run once the main exe has closed. I think trying to open the exe file until file open()=1 and then closing it might do the trick.

Or compiling to a "small exe and pck file" allows you to modify the pck during runtime, so you could download a new pck for each update. The main downsides to this are: 1. you can't have attached media, and 2. your exe version info will remain the same after updating.

I haven't heard of CattleRustler's update dll before - maybe it provides more functionality than this. With the right know-how (RobK had a recent example modifying _virtual.dat you could update individual peices of the app separately, but I personally think that choosing the "compress attached media" to compress all the dlls is easier and more robust.

-Xol

MSon
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Posted: 19th Aug 2007 11:06 Edited at: 19th Aug 2007 11:08
Thanks for the advise

I was just looking through the forum and found this DLL List
http://forum.thegamecreators.com/?m=forum_view&t=92836&b=5

I can get a Gadget or 2 more from here

I've also added some new fields to my DLLArchive, including, created by, Free (Y/N), Date Added To Archive, Date DLL Released, Size, and some others, like is Keyword File, DLL, Help and Examples Included, (Y/N)

When you select a DLL from the List, it will automatically be downloaded and Installed, so you just search through the list and then press install, i don't think i can make it any easier than that, but it does mean i need to have all the DLL's listed stored in a folder in my Domain. If the DLL is not free, then it will open a WebPage where you can get it.

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MSon
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Posted: 21st Aug 2007 15:50 Edited at: 21st Aug 2007 15:55
Hello

I'm back at work now so things moving a little slower, but still some progress.

Import Scripts
I've not converted my import Functions to DarkScript yewt, but I have added the ability to load new import options.

I have a folder in "Visual DarkBasic\Import Scripts\"in this folder, add your own folder, IE: "Visual DarkBasic\Import Scripts\Blue Rainbow Layout\"
The name of this folder is the name that will appear in File>Import, and if the user selects that import option, it will run the Script in that folder.

In DarkBasic, this is how i Import items


This is a Button, when you call VDB_BUILD_GADGET(), it will take the items you have set and add the gadget to the project, the import scripts will use this same format.

you just extract the paramiters for the file you want to import, call VDB_BUILD_GADGET(), then loop for next item.

Hopfully this makes sence

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Lourg
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Posted: 21st Aug 2007 18:23
MSon,

Sounds like a very interesting and useful program. I look forward to seening the finished project.
PowerSoft
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Posted: 26th Aug 2007 22:56
MSon, hows it going..?

Lourg, any chance of an avatar change?


Cheers,
Rich

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Roxas
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Posted: 27th Aug 2007 00:48
Lol i ve seen many of those avatars here

[center]
MSon
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Posted: 28th Aug 2007 15:07 Edited at: 28th Aug 2007 15:13
I think thats a most exelent avatar
Whats wrong with SilentBob?

VDB's going slowly now im back at work, but i was working on it yesterday, going through the Menu options to make sure everythink is working, 1 or 2 bits to do, then I need to update my loading and saving for the new gadgets i've added, (Still not done that yet)... I've also made it so you can change the ColorPicker, (To customize it).

I've added a "Scripted Import" folder so it should be working, but i've not completed any Import Scripts yet
I may just include the ones i made in DBPro for now, but with the option of added Scripted Imports aswell.

But on a Brighter note i will definatly be going to the convension in Leeds this year
Deposit paid, and will be paying the rest this month.
I want a full version of VDB completed BEFORE then to take with me

Everyone Be Cool, You, Be Cool.
RPDan
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Posted: 17th Sep 2007 23:23
How's this going? I was thinking about making something very similar to this before I noticed someone else had beaten me to it. Oh well
MSon
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Posted: 18th Sep 2007 18:50
I havn't worked on it for a few days now, (Always stuck at work)

Ho well, im going to the TGC Convension this year, so i'll be taking it there with me, (Incase anyone wants a go)
There are a few bugs in it so I'll have to set a full weekend to catch up.

ho yes, I have my first HUD Example, (World of Warcraft HUD saved as a .VDB), Im at work but ill post a screenshot later, It's pritty cool, But the Overhead map slowwwws it down a little

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hackinc 2000
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Posted: 1st Nov 2007 23:31
How's going the proyect MSon

zapakitul
17
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Joined: 1st Mar 2007
Location: In my world
Posted: 2nd Nov 2007 09:43
yeah im kinda wondering that 2

Aaron Miller
18
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Joined: 25th Feb 2006
Playing: osu!
Posted: 13th Nov 2007 05:34
How's the project going?

"I'd newbie slap here, but I've no idea how far I'd need slap before they'd come back with a clue." - VanB
Aex.Uni forums
hackinc 2000
19
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Joined: 2nd Dec 2004
Location: Puerto Rico
Posted: 22nd Nov 2007 01:50
so.... Nothing Yet!

Sid Sinister
19
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Joined: 10th Jul 2005
Location:
Posted: 14th Dec 2007 00:26
So... any demo yet?
Aaron Miller
18
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Joined: 25th Feb 2006
Playing: osu!
Posted: 17th Dec 2007 21:37
This project is dead....


Cheers,

-naota

Madness never stops..... It takes a breather every once in a while, but then it grabs it's inhaler and chases you down the street with a cane.
Aex.Uni forums
Oolite
19
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Joined: 28th Sep 2005
Location: Middle of the West
Posted: 17th Dec 2007 21:49
Just clocked onto this, i also dislike rainbow, but i must say
Quote: "CodeMax - an Automatic Syntax Highlighter"

...i love you.

I would love to see this out and finished.

hackinc 2000
19
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Joined: 2nd Dec 2004
Location: Puerto Rico
Posted: 9th Jan 2008 23:14
Hey MSon, if you need help to finish this, I offer mine!

Roxas
19
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Joined: 11th Nov 2005
Location: http://forum.thegamecreators.com
Posted: 13th Jan 2008 00:08
PLZ! You cant be death? Cant you!

I need this :EE


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