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FPSC Classic Models and Media / [LOCKED] Free Dual Beretta Elite 2

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Smitho
18
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 27th Aug 2007 22:08
Jon, if you have xfire, get me added on Smitho1990..
We'll get some gaming going, and if you have a headset, get on teamspeak and so on.

Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 28th Aug 2007 01:44
Quote: "do you mind to post a UV man of it "


I've attached the UV map, so you can take a look.

thanks for the comments

@ Smitho

i might download that, i keep hearing about it from everyone, lol. I'm more of a casual gamer but yeah if i do get it I'll add you.

to the people who wanted the hand model, or the original max file, heres the download:

http://files.filefront.com/DUALELITE+source+fileszip/;8415768;;/fileinfo.html

a whopping 300kb

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Black Rebel Heart
17
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Joined: 26th Jul 2007
Location:
Posted: 28th Aug 2007 02:37
Nice! I can definetly use this in my game, great job

http://i106.photobucket.com/albums/m242/GAMEFREAK005/ballin.gif
Sopo the tocho
17
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Joined: 12th Jun 2007
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Posted: 28th Aug 2007 02:41
Jon,
I had seen your models, and I have a question
can you tell me which modeling/animation/texture tool or tools do you use?

I like your work!

Intel Pentium core 2 duo T6600 2,6 mhz 4mb, 4 gb ram 600 mhz ddr2, ATI X1650 radeon

http://www.freewebs.com/raycosantana/
Deathead
18
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Joined: 14th Oct 2006
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Posted: 28th Aug 2007 03:13
Don't you use max? and then use Zbrush for details?

Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 28th Aug 2007 04:33
yup, what Deathead said, or you can visit my website and in the 'about' page is my software experience

(as well as murky the dancing murloc)

Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 28th Aug 2007 18:47 Edited at: 28th Aug 2007 18:55
dude nice and you got youre unreal vheichle in too nice i want it not the pistols but the vhauxhall nova...ohh yeah im having trouble with the berreta i cant get the pickup to work aswell as the ammo

-Edit-

Also i know what inspired you to do the juggarnaught

GEARS OF WARS anyone see the blue line in gow well there right in the same place yes the same place so i would like to say nice work on recreating the armor.(no i dont think youre a fraud)

Working on a game called "siinster" and after e1 of Doom
Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 28th Aug 2007 19:24
lol, yup, Marcus fenix was the main inspiration for that character and the kind of style i wanted to go for

I'll check the pickups, though they should work, that is, if you extracted the files to the folders specified, and not put it in your own folder.

the pickups direct to modernday/DUAL ELITES



Pus In Boots
19
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 28th Aug 2007 23:58
Well my HUD's getting in the way a bit so I can't fully appreciate it. But this is amazing! When the machine guns finished, I'll be the first one demanding it


Join the pus in boots fan club for £39.99 a month and get a free T-shirt!!!
Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 29th Aug 2007 23:29 Edited at: 31st Aug 2007 18:37
thanks

i emailed lee to conclude how exactly you define the second firespot, and the name is actually..... *drum roll*

FIRESPOT02

...

lol, i guess it wasn't that hard to imagine, but i suppose the two digits threw me off, its not like its gonna go up above 10

but yeah thats sorted now, fixed model is attached for those who know what to do with it.

I'll update that zip file download as well to save inconvenience.

edit:

first post edited with download for all files + that new hud.x

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Accoun
18
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Joined: 9th Jan 2006
Location: The other end of the galaxy...
Posted: 30th Aug 2007 20:12
Thanks for .max files Jon. I have some questions:
-When you're going to make a animation tut? You've said on your site, tht there's going to bea a "Rigging a character with the Biped for animation" tut.
-Can we use your hand model in our (free) models?

Make games, not war.

tyrano man
18
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 30th Aug 2007 21:01
Quote: "lol, i guess it wasn't that hard to imagine, but i suppose the two digits through me off, its not like its gonna go up above 10."

Maybe this means we could have tri wield...

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
Accoun
18
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Location: The other end of the galaxy...
Posted: 30th Aug 2007 21:09
Quote: "Maybe this means we could have tri wield..."

Yeah! Attack of 4-handed space-alliens from Planet Mars! ;-P

Make games, not war.

AOTD Creator
17
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Posted: 30th Aug 2007 23:23
Wow, very nice model!!! Im downloading as we speak. Looks good so does that car bomb thing!

AOTD Arise of the dead. One man, Millions of the dead.
Comming 12/29/07
tyrano man
18
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Location: Battle City - Kalspher :)
Posted: 30th Aug 2007 23:35
Quote: "Yeah! Attack of 4-handed space-alliens from Planet Mars! ;-P"

well I was thinking more like a big gun that has 3 parts where it has elctricity.

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 31st Aug 2007 02:12 Edited at: 31st Aug 2007 02:14
Quote: "-When you're going to make a animation tut? You've said on your site, tht there's going to bea a "Rigging a character with the Biped for animation" tut.
-Can we use your hand model in our (free) models?
"


1) soon enough, that one will just be a simple rigging tutorial, but I'm sure animating will follow, just need to find a good model to practice on for the video

2) yes, use them however you like for whatever purposes, except obviously re-selling and all that yadda yadda stuff you already know

Quote: "Maybe this means we could have tri wield"


3 is still a single digit

must be some sort of model pack coming soon including a series of ultra deformed mega epic octupus-like creatures, able to wield 10 weapons





drew4663
18
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Joined: 29th Apr 2006
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Posted: 31st Aug 2007 02:36
This may be a dumb question but isn't the muzzle flash a part of the animation? If not, why not? When the gun is at fire state you should just animate a muzzle flash instead of calling on an external script. I could be totally off on how it is down in fpsc but that is how it is done in Torque Models.
drew4663
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Posted: 31st Aug 2007 02:38
Quote: "must be some sort of model pack coming soon including a series of ultra deformed mega epic octupus-like creatures, able to wield 10 weapons"


You could make a space suit hud where u could see both guns and then have a third gun that is meant to look like it is attached to the suit. Maybe like on the shoulder. Example: "Predator"
Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 31st Aug 2007 04:58
Quote: "If not, why not? "


simply because you don't need it for 99% of the animation, it would be a waste, and further more, the customizations such as size and picking an actual type of flash are taken away.

much simpler just to let the engine do it.

General powell11
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Posted: 31st Aug 2007 05:04
wow this thread went booming

A noob
Accoun
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Location: The other end of the galaxy...
Posted: 31st Aug 2007 23:36
@Jon
Thanks. BTW, I have a problem with your website. Look at the pic.

Make games, not war.

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AOTD Creator
17
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Joined: 3rd Aug 2007
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Posted: 1st Sep 2007 01:08
Hello, im having a problem picking up your weapon in the game. I pick up the dual berettas and nothing comes up. May you tell me how to fix this problem?

AOTD Arise of the dead. One man, Millions of the dead.
Comming 12/29/07
Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 1st Sep 2007 03:20
yeah, my website looks weird in firefox, still haven't sorted that yet. will do soon hopefully.

Veron
18
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Joined: 22nd Nov 2006
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Posted: 1st Sep 2007 12:30
Quote: "Hello, im having a problem picking up your weapon in the game. I pick up the dual berettas and nothing comes up. May you tell me how to fix this problem?"


Yeah, I had the same problem. Jon made the thing have it's own folder, whereas in the .FPE, it says the folder is in the modernday folder. So, open up the .FPE for the gun and the ammo, and change the line that says "modernday/Dual Elites" to "Dual Elites"

And Jon, thanks for the model mate, very impressive. I love the animation when you draw the guns.


[center]
Accoun
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Location: The other end of the galaxy...
Posted: 1st Sep 2007 14:50
Quote: "yeah, my website looks weird in firefox, still haven't sorted that yet. will do soon hopefully. "

It's Opera, not FFox, Jon.

Make games, not war.

Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 1st Sep 2007 19:30 Edited at: 16th Nov 2007 01:08
ok, so its opera and firefox now

@ veron

i thought i put the weapon in the modernday folder, perhaps i made a mistake by associating the other Beretta with this one, I'll fix the zip again

Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 3rd Sep 2007 13:38
hey jon fletcher the other day i was looking at your site and wow nice work and the alien that is a dessert couler(sorry for my spelling)i know where you got that idea from

*drum roll*
UNREAL Tournemnt 2007

yes it is a skarjj is it jonny is it!
i love skarjj shame that the little stupid bucktoothed no brain Humans killed the almighty queen yet WE Compete in there Tournemnts just to gain revenge and come out with empty claws!
lol
(enough of the skarjj acting form now one i promise)

(PS. the next big game on the block expect a model like somthing from it by jon fletcher)

working on a game called "dark prison"
ghost5555
17
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Joined: 7th May 2007
Location: *points to map* there
Posted: 8th Sep 2007 13:25
very sorry for bumping but when i put the enitities down for the ammo and guns and then pick them up nothing happens. and if i start with them the ammo entity doesnt give me any more

(\__/)
(O.o )
(> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination! the response to end all responses: meh, something'll happen.:grim:
dear other fps people help plz
17
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Joined: 18th Mar 2007
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Posted: 22nd Sep 2007 00:07
hey how come when i pick up the weapon it never shows or lets me use it, it says weapon picked up though, but if i make main on start it works, also jon HOLY CRAP BEST DAMN MODEL EVER SERIOUS U RULE plz help me with my question

go create something fun
Wraith Staff
17
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Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 16th Nov 2007 03:54
I can't Get it to work And It crashes my computer It looks like the new download is missing files... Jon, can you help me?


Wraith Games... Play Harder

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