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3 Dimensional Chat / Model of Lizard warrior. Almost complete

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Chaos
21
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Joined: 8th Feb 2003
Location: United Kingdom
Posted: 8th Jun 2003 14:13 Edited at: 8th Jun 2003 14:39
This is a pic of my lizard warrior who apart from a few slight animation changes and a bit more detail is almost complete comments please?????
http://www.realgametools.net/forums/index.php?board=9&action=display&threadid=15987&start=0

Dark worlds are all around us.Open your eyes and you will see.You are still half asleep
http://destined.to/ukchaos
MikeS
Retired Moderator
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Joined: 2nd Dec 2002
Location: United States
Posted: 8th Jun 2003 19:11
Pretty good considering you've only had milkshape since wed.
I myself started with milkshape 2 days ago, and it looks much better than any of my stuff.




(Current)-Conquest of the Continent Announced!!-
(progress)-concept/story/goals finished-
(misc.)-Learning milkshape- (as current as)6-7-03
Chaos
21
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Location: United Kingdom
Posted: 8th Jun 2003 19:51
lol thanks for your comments yellow id love to see some of your work

Dark worlds are all around us.Open your eyes and you will see.You are still half asleep
http://destined.to/ukchaos
MikeS
Retired Moderator
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Location: United States
Posted: 8th Jun 2003 20:02 Edited at: 8th Jun 2003 20:02
I'm thinking about getting some webspace, to post some of my pictures from my current project I'm working on.It wouldn't be much, but I'll definitly let you know when I finish.



edit: Keep on modeling

(Current)-Conquest of the Continent Announced!!-
(progress)-concept/story/goals finished-
(misc.)-Learning milkshape- (as current as)6-7-03
Chaos
21
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Location: United Kingdom
Posted: 8th Jun 2003 20:33
yeh thanks i wil

Dark worlds are all around us.Open your eyes and you will see.You are still half asleep
http://destined.to/ukchaos
Brent_Seraphim
21
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Joined: 1st Dec 2002
Location: United States
Posted: 8th Jun 2003 21:44 Edited at: 8th Jun 2003 21:45
Well..I'm a fan of 'Don't step up to the plate unless you plan to hit a homerun.'

However Since you just started modelling a few days ago this is an encouraging start. Keep trying and do remember Texture is more then half the equation...a low poly count/bad modelling can be completely overlooked if the texture is good. I'm not calling you modelling bad, its a good start for such a short time. I'm just pointing something out that can save you some trouble later on. It's worked for my models. I've spent more time working with the textures then I have modelling thing.


So keep it up and try try!

"Laugh to scorn the power of man..."
Chaos
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Location: United Kingdom
Posted: 8th Jun 2003 22:00
As i have said before these textures are just placeholders

Dark worlds are all around us.Open your eyes and you will see.You are still half asleep
http://destined.to/ukchaos
Arrow
21
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Joined: 1st Jan 2003
Location: United States
Posted: 9th Jun 2003 07:31
It looks like you just made and edited boxes, try using the vertex button a bit more.

Teenage Male Geek + Female Remotly Intersted in Common Geek Activities = Teenage Male Jackass
MikeS
Retired Moderator
21
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Joined: 2nd Dec 2002
Location: United States
Posted: 9th Jun 2003 07:58
That's what I've been doing, lol.



(Current)-Conquest of the Continent Announced!!-
(progress)-concept/story/goals finished-
(misc.)-Learning milkshape- (as current as)6-7-03

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