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Work in Progress / Illusions of the Tower (18+ only)

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Deathead
17
Years of Service
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Joined: 14th Oct 2006
Location:
Posted: 1st Oct 2007 14:17
I'm suprised how low this has went on the board.
And Mike That Learning to write shaders might help me out alot

aXeon
16
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Joined: 28th Jun 2007
Location:
Posted: 11th Oct 2007 00:27 Edited at: 11th Oct 2007 00:33
Quote: "@vorconan: I posted the shader when it was still in earlier stage. Learning to write Shaders Page 14 But you can look at the one in the demo (Screen.fx), but it's not as complete as the one in the BGEditor video. "


When i try to run your shader, (Compiled in DBP), the program crashes.

I really like to have this shader in my Oxygen² Framework.
Credits given ofc.

Add me on msn when you have the time please...

- : aXeon Essentials : -
Mike Inel
21
Years of Service
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Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 11th Oct 2007 15:46 Edited at: 18th Aug 2008 16:45
Hmm... I was really hoping to make this thread out of the first page...

Anyway,
it requires Pixel and Vertex Shader 2.0... If it still crashes even w/ PS2&VS2, i have no idea... -,-
Btw, the shader is fully compatible w/ DarkShader...

vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 11th Oct 2007 19:38
Thanks for that link Mike, I've got to have a go at writing shaders sometime



Alfa x
17
Years of Service
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Joined: 1st Jul 2006
Location: Colombia
Posted: 13th Oct 2007 17:52
Hi mike.
I played your demo and i think is an excellent work.
The illumination is fatastic. The world editor is fantastic to.
I like the mix of cartoon and reality style too. But i recommend you to make the cartoony more real like so it can fit in the scene.

I have seen so much progress in so little time. It's fantastic.
ozmoz
16
Years of Service
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Joined: 25th Apr 2007
Location:
Posted: 13th Oct 2007 20:51
I like this game

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