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3 Dimensional Chat / Ahh! Help! Vertex shader format in DBP???

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WindTech
20
Years of Service
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Joined: 7th Jun 2003
Location: United States
Posted: 9th Jun 2003 11:40
Umm, I have no idea what format it wants vertex shaders in
I'm very excited to hear that they do exist, but uhhh how?
Any help on this matter would be greatly appreciated! --Mitch
Live as if to die tomorrow...
Learn as if to live forever.
Shadow Robert
21
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 9th Jun 2003 13:13
the format they require all depends on the vertex shader you wish to use... all the information you'll need on formats is within the Help files, however i'd suggest you leave Shaders alone until you have a very firm grasp of the 3DMaths

Within the Epic battle of the fates the Shadow and the Angel will meet. With it will harbinger the very fight of good vs evil!
Rob K
Retired Moderator
21
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 9th Jun 2003 21:26
Vertex Shaders have to be in ASM format at the moment and you can only use versions up to 1.1

Patch 5 will add support for DX9 HLSL shaders (.FX files), and possibly NVidia Cg shaders as well.

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