I've found a way to create an animating hud without the need for rewriting the setuplevel.fpi, using the same way you create text, you can make a hud which, if your health drops down, your custom hud signifys what happens.
Problem is, i can't get it to work.
Here is the unfinished code
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/full.bmp,hudname=full,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/95.bmp,hudname=95,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/90.bmp,hudname=90,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/85.bmp,hudname=85,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/80.bmp,hudname=80,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/75.bmp,hudname=75,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/70.bmp,hudname=70,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/65.bmp,hudname=65,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/60.bmp,hudname=60,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/55.bmp,hudname=55,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/50.bmp,hudname=50,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/45.bmp,hudname=45,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/40.bmp,hudname=40,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/35.bmp,hudname=35,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/30.bmp,hudname=30,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/25.bmp,hudname=25,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/20.bmp,hudname=20,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/15.bmp,hudname=15,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/10.bmp,hudname=10,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/5.bmp,hudname=5,hudhide=1,hudmake=display,state=0
:state=0:hudreset,hudx=50,hudy=20,hudimagefine=coderackimages/dead.bmp,hudname=dead,hudhide=1,hudmake=display,state=0
; Now the complicated health
:state=0,plrhealthgreater=100:hudshow=full,state=0
:state=0,plrhealthless=95:hudshow=95,hudunshow=full,state=0
Im a new user, im young and FPI-dyslexic, i simply dont have the foggiest and cant learn FPI, so copy and paste code snippets please!