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FPSC Classic Scripts / My Target

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Gingerkid Jack
20
Years of Service
User Offline
Joined: 15th May 2005
Location: UK
Posted: 17th Oct 2007 10:09 Edited at: 6th Aug 2013 18:55
Hi im making a Training Pack (eg. Targets, Bridges and Assualt Courses) so I need a script so when the player is near the target it plays animation one (Pop Up) and when it dies it plays animation 2 (Go Down)

Thanks would this be doon through scripting?
If so could some one help me
Thanks In Advance



Gingerkid Jack - www.youtube.com/thegingerkidjack
Plystire
22
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 18th Oct 2007 08:22
This could be done by either altering the Main AI script or the Spawn AI script for the "appearing" animation. Simply, in either of those scripts have it tell the entity to run the animation for popping up when it spawns.

For the dropping down animation, that would go into the Destroy AI script. Just have it play the animation before being destroyed.


The one and only,
~PlystirE~

Dammit, Jim! I'm a programmer not a graphic designer!!!

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