Hi
First, let me just say thet the .chm tutorials on my site were made by PSIONIC Designs ( NOT me ) .... I'm just hosting the downloadable versions.
If you have any questions relating to the tutorials, then please click on the PSIONIC logo and visit PSI's website for contact details (you can also see the tut's online at his website )
In regards to exporting out of C4D for use in DB .... just export out as .3ds .... if you wanted to use the models in DBpro ... then you'll have to export out as .3ds and convert to .X
As for ALL of the models in mt gallery >> they were all made using Milkshape .... the textures are on these are just hand painted ( no texture baking or bump mapping ) on those ones.
So ... the killer worm has NO alien shaders used ( just hand painted ) .... same goes for the Minotaur, but I did use the EyeCandy 4000 fur plugin on some of him.
Although texture baking and bump maps are being used on my latest models ( not in my gallery yet ) The texture baking is just being used for my light source and shadowing ... bump maps for all the detailing.
Spec - AMD Athlon 1000mhz - 256mb DDR - Gforce2mx 400 - 60gb HD - 19" Compaq - DVD rom