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3 Dimensional Chat / Hey Max guys, whats better, Skin or physique?

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Wayne
21
Years of Service
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Joined: 3rd Jan 2003
Location:
Posted: 17th Jun 2003 10:45
My models don't animate in DBPro, but they do in max, so far they arte bone based using the skin modifier, my morph targets for facial animation don't work ethier. > Why can't I find a format that DBPro will use correctly, what am I doing worng. All help is appreciated.

Wayne
AIPX Rocks
Dave J
Retired Moderator
21
Years of Service
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Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 17th Jun 2003 17:31
I believe you must detatch all your limbs then link them with "Select and Link" and/or use CS Physique. I've never animated anything though so I'm not sure, I'm just going by memory lol.

"Computers are useless they can only give you answers."
Shadow Robert
21
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 17th Jun 2003 18:54
Depends what Exporter your using ... most seem to only use CStudio Physique

Within the Epic battle of the fates the Shadow and the Angel will meet. With it will harbinger the very fight of good vs evil!
Wayne
21
Years of Service
User Offline
Joined: 3rd Jan 2003
Location:
Posted: 17th Jun 2003 23:31
Detach the limbs of a single mesh? hmmmmmmm I'll look into it. thanx guys

Rav - Zombie is lookin good, why anyone would start a thread to do what was done is beyond me.

No offense to that person, much respect for his skill, but c'mon.

AIPX Rocks

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