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FPS Creator X10 / Monster

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Renzo
18
Years of Service
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Joined: 20th Sep 2005
Location: italy
Posted: 2nd Jan 2008 18:26 Edited at: 2nd Jan 2008 18:27
Monster Character Unarmed http://www.renzo1976.com











1 screenshot

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Renzo
18
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Joined: 20th Sep 2005
Location: italy
Posted: 2nd Jan 2008 18:28
1 screenshot

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Fruitless CRUNK
17
Years of Service
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Joined: 3rd Mar 2007
Location: DRINKING MY HOT COFFEE =:-)
Posted: 2nd Jan 2008 18:33
If its you're first model, then its pretty good. You need a little work on the troso thought, but other than that its looking good.

BOOM!!!!!! HEAD SHOT!!!
Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 2nd Jan 2008 19:00
...it's not his first, Fruitless CRUNK.

@Renzo,

Thanks for the offering. Quite a departure from your human models.


Widow 13 - Coming Spring 2008
fallen one
17
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 2nd Jan 2008 19:00
make one not humanoid, but bent over, animal type monster as in walking on 4 legs or perhaps 6, that would be a great next project.

Evil Things Most Foulhttp://www.avantivita.com/
Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 2nd Jan 2008 19:05
...that'd be a nice touch. FPSC doesn't have enough quadrapeds...


Widow 13 - Coming Spring 2008
Renzo
18
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Joined: 20th Sep 2005
Location: italy
Posted: 2nd Jan 2008 19:09
mhh whith 4 legs must be cool but ill have some problem whit animation because i use the animation bip file relased by the game creators but i can try
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 2nd Jan 2008 19:15 Edited at: 2nd Jan 2008 19:25
...Renzo, can you merge a FragMOTION .ugh file? How about Milkshape?

EDIT: I've attached an animated quadraped skeleton in both formats, for you to use. It should give you a headstart in that direction.


Widow 13 - Coming Spring 2008

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Renzo
18
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Joined: 20th Sep 2005
Location: italy
Posted: 2nd Jan 2008 20:24
thank you Seth Black
Game Guru 345
16
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Joined: 30th Dec 2007
Location:
Posted: 2nd Jan 2008 23:39
that looks like its made with creature creator? just you made your own textures, the head and feet look oddly familiar.
Renzo
18
Years of Service
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Joined: 20th Sep 2005
Location: italy
Posted: 3rd Jan 2008 05:55
Yes i have make it whit creature creator
Game Guru 345
16
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Joined: 30th Dec 2007
Location:
Posted: 3rd Jan 2008 06:40
well then thats not reall modeling its just using others models.
Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 3rd Jan 2008 22:25
...it ain't the tools that are used. It how they're used, and what's created with them.

Renzo's never claimed that he didn't use Creature Creator. I don't see a problem. It's just another tool.

Renzo's got some good stuff. He's making a positive effort.


Widow 13 - Coming Spring 2008
Lightning Bolt Studios
FPSC Reloaded Backer
18
Years of Service
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Joined: 5th Jan 2006
Location: Otisville, MI
Posted: 3rd Jan 2008 22:53 Edited at: 3rd Jan 2008 22:59
looks like this charater was made with Creature Creator, I've seen alot of these on the forums, there a little high poly thought,but it's a nice little program, nice texture.

http://www.fxrealm.com/products/creaturecreator/maxdesc.htm

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