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FPS Creator X10 / Level limits

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MLLamble
17
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Joined: 8th Jan 2007
Location: Earth That Was
Posted: 4th Jan 2008 06:01
I've got a question. Is there a way to close the edges of levels, short of just putting up walls, so that the player doesn't fall of the edge of the world? If not, will there be something like that soon?
Snipesoul
16
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Joined: 29th Aug 2007
Location: Somewhere in New York...
Posted: 4th Jan 2008 08:15
If you don't want to use regular walls, try invisible walls...

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MLLamble
17
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Joined: 8th Jan 2007
Location: Earth That Was
Posted: 4th Jan 2008 08:21
Does X10 have those? I tried to use ice cliffs, which are working okay...
Snipesoul
16
Years of Service
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Joined: 29th Aug 2007
Location: Somewhere in New York...
Posted: 4th Jan 2008 08:42
You can download invisible wall entities at www.fpsfree.com
You'll have to test if it works in X10 though. Right after you place it, right click on it's properties and set the transparency value to '1.'

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Uthink
17
Years of Service
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 4th Jan 2008 18:15
Most games just create terrain or buildings that are impossible to cross. Using an invisible wall just seems to make the limitations of the game obvious.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
MLLamble
17
Years of Service
User Offline
Joined: 8th Jan 2007
Location: Earth That Was
Posted: 4th Jan 2008 22:15
Yeah, I've got some ice cliffs blocking the edge, now. Before, there was just lots of fog, and I didn't want the player to fall off the edge because they didn't see it.

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