Quote: "hmm... probably hard some1 like Coffee grunt / seth black could do it tho "
You called?
Well, first you would need to place an dynamic entity in your cell and call it "beacon"......
Then give a roving guard this script...
;CoffeeGrunt scripts
;header desc=follow waypoints, if player seen, send to jail
;triggers
:state=0,waypointstate=0:animate=2,waypointstart
:state=0,waypointstate=3:animate=2,waypointnext
:state=0,waypointstate=4:animate=2,waypointrandom
:waypointstate=5:waypointstop
:state=0,plrcanbeseen:waypointstop,state=1
:state=1,plrdistwithin=500:Plrmoveto=beacon
;end script
Good luck...