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FPSC Classic Models and Media / Download_Python with mp6 arms

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Johny English
18
Years of Service
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Joined: 16th Jul 2006
Location: Czech Republic
Posted: 12th Jan 2008 21:21
Please can be next Tommy gun?

SIXOFT - This is not just a game, this is a SIXOFT game.
Slayer222
17
Years of Service
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 13th Jan 2008 16:56
Quote: "What hand texture?"
The one that looks like a leather glove, or am I hallucinating?

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Wolf
17
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 13th Jan 2008 17:30
Nope, you cant shade multitextured Objects in FPSC!

Its my Freedom, Its my Duty, Its my War!
Game Player
17
Years of Service
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Joined: 2nd Sep 2007
Location:
Posted: 13th Jan 2008 18:19
wow!
that's awesome!
thank you!
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 13th Jan 2008 18:31 Edited at: 13th Jan 2008 18:41
Quote: "The one that looks like a leather glove, or am I hallucinating?
"


You mean my pic?
It was the version when then hands used the guns texture.

I think I know what made it reflect the ligth on the gun.
This line was the difference in the gunspec

effect: effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx

But when I added it to the at9mm the gun went black.
What could the problem be?

Slayer222
17
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 14th Jan 2008 03:20
Don't know... nice texture BTW

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Goosebox
17
Years of Service
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Joined: 20th Jul 2007
Location: The US and A
Posted: 14th Jan 2008 05:56
dude, that is weird...

User of AMD Athlon(tm) XP 2800+ 2.08GHZ CPU, 1GB RAM, NVIDIA GeForce FX 5700 256MB Memory Graphics Card.
Simon
Retired Moderator
20
Years of Service
User Offline
Joined: 27th Apr 2004
Location:
Posted: 14th Jan 2008 12:59
Quote: "But when I added it to the at9mm the gun went black.
What could the problem be?"


The engine is probably looking for a _R texture, which the X9 model pack 6 doesn't have.

I'll see if I can do some X10 version of the stock weapons also.
TJR Games
18
Years of Service
User Offline
Joined: 19th Oct 2006
Location: Open your mouth!
Posted: 14th Jan 2008 13:10
Simon, can u please do a chugshot w/ hands for ur next weapon, after the mas36?

TJR GAMES RULES!!!

THE UNFORGIVING: PATH OF THE UNDEAD IS COMING SOON!!! 8-0
Simon
Retired Moderator
20
Years of Service
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Joined: 27th Apr 2004
Location:
Posted: 14th Jan 2008 14:10
sorry, the chugshot isn't one of mine - I don't think you'd see the hands on that weapon anyway.
Accoun
18
Years of Service
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Joined: 9th Jan 2006
Location: The other end of the galaxy...
Posted: 14th Jan 2008 15:14
Quote: "Simon, can u please do a chugshot w/ hands for ur next weapon, after the mas36?"
Quote: "sorry, the chugshot isn't one of mine"

Ask Jon Fletcher. He made it...

Make games, not war.
Slayer222
17
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 14th Jan 2008 16:37
The reloading has no hands though.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.

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